Difference between revisions of "Template:QuestBonus"
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|parameter5name = Comment | |parameter5name = Comment | ||
|parameter5description = Comment to include for this entry | |parameter5description = Comment to include for this entry | ||
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<onlyinclude>{{#switch: {{lc:{{{1}}}}} | <onlyinclude>{{#switch: {{lc:{{{1}}}}} |
Latest revision as of 17:00, 29 August 2023
QuestBonus[edit]
This template displays the values that are possible in a quest for the bonus xp (i.e. ransack, conquest, etc).
Example Usage | |
{{QuestBonus|Kill|6|8}} | * Aggression Bonus: 6 or more monsters killed (+10% Bonus)
|
{{QuestBonus|trap|Random}} | * Traps: Bonus varies based on random generation of traps, and where you go in the quest |
Usage[edit]
{{QuestBonus|(Bonus Type)|(First Amount)|(Second Amount)|(Third Amount)|(Comment)}}
Parameter Documentation | |
Bonus Type | This is which grouping of bonus xp this defines Possible Values:
|
First Amount | This is the amount for the first of three levels that are possible for the bonus. This is optional and if not specified, this level is not display. |
Second Amount | This is the amount for the second of three levels that are possible for the bonus. This is optional and if not specified, this level is not display. |
Third Amount | This is the amount for the third of three levels that are possible for the bonus. This is optional and if not specified, this level is not display. |
Comment | Comment to include for this entry |
Template
Ignore any errors below this line, The errors occur because there is no input into the template, in the template itself.
USE ONLY Kill, Breakable, Trap, FewKill, Door