Difference between revisions of "Armored Augmentation"

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m (Text replacement - "{{FutureInformation|U60}}" to "")
Tag: Manual revert
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* +4 Ranged Power
* +4 Ranged Power
* +15 Hit Points
* +15 Hit Points
* +25 Spell Points
* +5 Electric Spell Power
* +5 Electric Spell Power
* +5 Sonic Spell Power
* +5 Sonic Spell Power

Revision as of 13:55, 27 July 2023

File:Enhancement Armored Augmentation IV Icon.png

Armored Augmentation

Ranks: 1
Points (per rank): 1
Benefits:

  • +15% Fortification
  • +3 Positive Healing Amplification
  • +3 Negative Healing Amplification
  • +3 Repair Amplification
  • +15% Exceptional Bonus to Armor Class
  • Rune Arm Caster Level now adds bonuses from:
  • +1 Epic Bonus to all Spell DCs
  • +5 Melee Power
  • +4 Ranged Power
  • +15 Hit Points
  • +25 Spell Points
  • +5 Electric Spell Power
  • +5 Sonic Spell Power
  • +5 Rust Spell Power
  • +5 Repair Spell Power
  • +5 Universal Spell Power

Description:
+15% Fortification and +3 to each Healing Amp. +15% Exceptional Bonus to Armor Class. Your caster level with Rune Arm shots now factors in bonuses from your Epic and Legendary Knowledge feats.
Requirements
File:Enhancement Armored Augmentation IV Icon.png

Machrotechnic - Armored Augmentation

  • 20 Points spent in Tree
  • Level 32
  • Armored Augmentation III