Difference between revisions of "Inhuman Nature I"
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* +25% {{EnhItemEnchantment|Fortification}} | |||
* +4 Saving Throws versus Poison | |||
* +4 Saving Throws versus Disease | |||
* +1 Melee Damage | |||
* +1 Ranged Damage | |||
* +5 Universal Spell Power | |||
|rank1activationcost= | |rank1activationcost= | ||
|rank1cooldown= | |rank1cooldown= |
Latest revision as of 15:48, 27 May 2022
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