Difference between revisions of "Stay Good"
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|parentenhancement=Stay | |parentenhancement=Stay | ||
|benefitline=When {{ColorText|mantle|Shiradi Champion Destiny Mantle}} is active: | |benefitline=When {{ColorText|mantle|Shiradi Champion Destiny Mantle}} is active: | ||
* Ranged and thrown attacks have a 15% chance | |||
* Offensive spells have a 7% chance | |||
|benefitbottomline= | |benefitbottomline= | ||
* When using a Ranged or Thrown attack | * When using a Ranged or Thrown attack | ||
** Scales with 200% Ranged Power | ** Scales with 200% Ranged Power | ||
* When using a Spell: | * When using a Spell: | ||
** Scales with | ** Scales with 100% Light Spell Power | ||
|rank1benefit= | |rank1benefit= | ||
* Deal {{Dice||1|77}} extra Light damage | |||
|rank2benefit= | |rank2benefit= | ||
* Deal {{Dice||3|77}} extra Light damage | |||
|rank2cooldown= | |rank2cooldown= | ||
|rank3benefit= | |rank3benefit= | ||
* Deal {{Dice||7|77}} extra Light damage | |||
* A 25% chance to: | |||
** Be blinded | |||
** Lasts 10 seconds | |||
|rank3cooldown= | |rank3cooldown= | ||
|icon= | |icon= |
Revision as of 19:03, 28 April 2022
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