Difference between revisions of "Tanglefoot (Half-Elf)"

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(Created page with "{{EnhItemSelectorOption |name=Tanglefoot |ranks=1 |cost=2 |cooldown=30 Seconds |activationcost= |linkTanglefoot (Half-Elf) |description=Alchemical Trap Activate: Throws a flas...")
 
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|cooldown=30 Seconds
|cooldown=30 Seconds
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|linkTanglefoot (Half-Elf)
|link=Tanglefoot (Half-Elf)
|description=Alchemical Trap Activate: Throws a flask of caustic liquid at your enemy, which explodes into a sticky mess. Enemies caught within by the goo puddle take: 4d6 acid damage every 2 seconds and are slowed (Reflex DC 10 + Rogue Level + Intelligence Modifier Half).
|description=Alchemical Trap Activate: Throws a flask of caustic liquid at your enemy, which explodes into a sticky mess. Enemies caught within by the goo puddle take: 4d6 acid damage every 2 seconds and are slowed (Reflex DC 10 + Rogue Level + Intelligence Modifier Half).
|multiselectdescription=Paladin
|multiselectdescription=Paladin

Revision as of 17:06, 18 February 2022

Enhancement Tanglefoot Icon.png

Tanglefoot

Ranks: 1
Points (per rank): 2
Cooldown: 30 Seconds
Benefits:

Gain: Alchemical Trap Activate: Enemies caught by the goo puddle:

  • Take:
    • +4d6 Acid Damage
    • Ticks every 2 Seconds
    • Reflex DC: 10 + Rogue Level + Intelligence Modifier save for 1/2 Damage
  • Are Slowed:
    • Reflex DC: 10 + Rogue Level + Intelligence Modifier Save negates

Description:
Alchemical Trap Activate: Throws a flask of caustic liquid at your enemy, which explodes into a sticky mess. Enemies caught within by the goo puddle take: 4d6 acid damage every 2 seconds and are slowed (Reflex DC 10 + Rogue Level + Intelligence Modifier Half).
Selection option for: Dilettante Special Ability
Requirements
Antirequisite:
  • Tanglefoot in Rogue Mechanic