Difference between revisions of "Template:FinishingMove"

From DDO Compendium
(Created page with "<noinclude> {{TemplateDocumentation |name = FinishingMove |description = This template is used to render the strikes necessary to accomplish a Monk Finishing Move consistantly...")
 
 
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|earth={{ColorText|Green|Earth}}
|earth={{ColorText|Green|Earth}}
|air={{ColorText|Light Blue|Air}}
|air={{ColorText|Light Blue|Air}}
|fire={ColorText|Light Red|Fire}}
|fire={{ColorText|Light Red|Fire}}
|water={{ColorText|Blue|Water}}
|water={{ColorText|Blue|Water}}
|void=Void
|void={{ColorText|Custom|Void|#EF01EF}}
|light='''Light'''
|light={{ColorText|Custom|Light|#FFFFE0}}
|dark={{ColorText|Purple|Dark}}
|dark={{ColorText|Purple|Dark}}
}}:{{#switch: {{lc:{{{2|}}}}}
}}:{{#switch: {{lc:{{{2|}}}}}
|earth={{ColorText|Green|Earth}}
|earth={{ColorText|Green|Earth}}
|air={{ColorText|Light Blue|Air}}
|air={{ColorText|Light Blue|Air}}
|fire={ColorText|Light Red|Fire}}
|fire={{ColorText|Light Red|Fire}}
|water={{ColorText|Blue|Water}}
|water={{ColorText|Blue|Water}}
|void=Void
|void={{ColorText|Custom|Void|#EF01EF}}
|light='''Light'''
|light={{ColorText|Custom|Light|#FFFFE0}}
|dark={{ColorText|Purple|Dark}}
|dark={{ColorText|Purple|Dark}}
}}:{{#switch: {{lc:{{{3|}}}}}
}}:{{#switch: {{lc:{{{3|}}}}}
|earth={{ColorText|Green|Earth}}
|earth={{ColorText|Green|Earth}}
|air={{ColorText|Light Blue|Air}}
|air={{ColorText|Light Blue|Air}}
|fire={ColorText|Light Red|Fire}}
|fire={{ColorText|Light Red|Fire}}
|water={{ColorText|Blue|Water}}
|water={{ColorText|Blue|Water}}
|void=Void
|void={{ColorText|Custom|Void|#EF01EF}}
|light='''Light'''
|light={{ColorText|Custom|Light|#FFFFE0}}
|dark={{ColorText|Purple|Dark}}
|dark={{ColorText|Purple|Dark}}
}}
}}</onlyinclude>
</onlyinclude>

Latest revision as of 00:26, 31 October 2021


FinishingMove[edit]

This template is used to render the strikes necessary to accomplish a Monk Finishing Move consistantly

Usage[edit]

{{FinishingMove|(first strike)|(second strike)|(third strike)}}

Parameter Documentation
first strikeThe first strike
Possible Values:
  • Earth
  • Air
  • Fire
  • Water
  • Void
  • Light
  • Dark
second strikeThe second strike
Possible Values:
  • Earth
  • Air
  • Fire
  • Water
  • Void
  • Light
  • Dark
third strikeThe third strike
Possible Values:
  • Earth
  • Air
  • Fire
  • Water
  • Void
  • Light
  • Dark

Template

Ignore any errors below this line, The errors occur because there is no input into the template, in the template itself.