Difference between revisions of "Template:ShockingBlow"

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<onlyinclude>{{EnchTitle|Shocking Blow|{{ucfirst:{{lc:{{{1|}}}}}}} Shockin gBlow}}{{EnchBody|This item is charged with electricity. When in melee, on an attack roll of 20 which is confirmed as a critical hit it will punish the target with a large electric show ({{#switch: {{lc:{{{1|}}}}}
<onlyinclude>{{EnchTitle|Shocking Blow|{{ucfirst:{{lc:{{{1|}}}}}}} Shocking Blow}}{{EnchBody|This item is charged with electricity. When in melee, on an attack roll of 20 which is confirmed as a critical hit it will punish the target with a large electric show ({{#switch: {{lc:{{{1|}}}}}
| greater = {{Dice||20|6}}
| greater = {{Dice||20|6}}
|#default = {{Dice||10|6}}}} electric damage). {{#switch: {{lc:{{{1|}}}}}
|#default = {{Dice||10|6}}}} electric damage). {{#switch: {{lc:{{{1|}}}}}
| greater =  
| greater =  
|#default = A successful {{SaveDC|Reflex|22||||color}} reduces this damage by half. }}}}{{EnchCat|ShockingBlow|Items with Shocking Blow|Items that do Electricity Damage}}</onlyinclude>
|#default = A successful {{SaveDC|Reflex|22||||color}} reduces this damage by half. }}}}{{EnchCat|ShockingBlow|Items with Shocking Blow|Items that do Electricity Damage}}</onlyinclude>

Latest revision as of 13:12, 10 August 2021

ShockingBlow[edit]

This template is used on equipment for the Disease Guard enchantment.

Example Usage
{{ShockingBlow}}Shocking Blow: This item is charged with electricity. When in melee, on an attack roll of 20 which is confirmed as a critical hit it will punish the target with a large electric show (10d6 electric damage). A successful Reflex DC: 22 reduces this damage by half.
{{ShockingBlow|Greater}}Greater Shocking Blow: This item is charged with electricity. When in melee, on an attack roll of 20 which is confirmed as a critical hit it will punish the target with a large electric show (20d6 electric damage).

Usage[edit]

{{ShockingBlow|(Style)}}

Parameter Documentation
StyleThis is the style. If you don't specify it will default to normal.
Possible Values:
  • Normal (default)
  • Greater

Template

Ignore any errors below this line, The errors occur because there is no input into the template, in the template itself.


Shocking Blow: This item is charged with electricity. When in melee, on an attack roll of 20 which is confirmed as a critical hit it will punish the target with a large electric show (10d6 electric damage). A successful Reflex DC: 22 reduces this damage by half.