Update 50

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Revision as of 12:16, 18 August 2021 by MNDeveloper (talk | contribs)
Sinister Secrets of Saltmarsh
Release Information
Released on August 4, 2021
Changes

Characters

  • Poison Damage Resistance now properly reduces Poison Damage.
  • Druids now get Protection from Elements Mass as a level 7 spell.

Combat

  • Changes have been made to the spellcasting system that make casting spells more reliable. This may prevent dry firing of spells in certain situations.
  • Hirelings will now cast their spells more reliably when directed to do so.
  • Fixed an issue where trying to swap out of a missile weapon into a melee weapon wouldn't queue properly.
  • Monster perception range is now slightly smaller (this may not apply to raid bosses or custom bosses).
  • Saving throws on all epic monsters on elite and hard have been reduced.
  • The Legendary II monster boosts have been removed.
  • Underwater combat has been adjusted for playability, and no longer adjusts what spells are able to be cast, penalize your movement or attack rates as severely, and instead makes fire spells deal 80% damage and electric spells deal 120% while underwater.

Enhancements

  • A new Universal Enhancement Tree called Horizon Walker is now available!
  • Many changes to other trees, both bug fixes and modifications

Favor

  • The 400 Gatekeeper Favor reward is now the Horizon Walker Universal Enhancement Tree, awarded on a per-character basis.
  • Patron Reward feats should now consistently remain on you through Lesser and Epic Reincarnations.

Feats

  • Burst of Glacial wrath now works on everything, rather than erroneously excluding certain monsters.
  • Patron Reward feats should now consistently remain on you through Lesser and Epic Reincarnation.
  • Favored Enemy feats now have more accurate descriptions.

Hirelings

  • Permanent Gold Seal Hirelings, such as the Onyx Panther, Saltmarsh Bullywug Rogue, and Owlbear Defender are now Bound to Account.

Items

  • Scroll/Seal/Shard Loot System was removed, and replaced with a pack specific turn in.
    • You can trade your existing scroll/seal/shard items for the appropriate Pack Ingredient
  • End Game Items have been modified to lower the power level of items at the level cap
    • Named Items found within Legendary content will be adjusted and normalized to values appropriate to their minimum level. This means that an item found within Ravenloft will match the power level of an item found within Sharn, or Feywild, or any of our other current Legendary content.
    • Monster power level at end cap has been moved downwards to match the item changes.
  • Guild Augments have now been fully deprecated.
  • Lootgen Docents (and some other older Docents) should once more display their correct base appearance.
  • Docents with old armor potion kits applied should once more show their appearances.
  • Weapons that do non-mundane damage such as Flameblades or Celestia now correctly interact with DR and resistances.
  • Trap the Soul now requires a standalone special component called a Khyber Dragonshard that is found in shops wherever high quality spell components may be found. This component works for all variations of Trap the Soul.
  • Brilliant Crescent (main hand) now works with Swashbuckling.
  • The Flamecleansed Fury set's Spell Crit Chance is now properly Artifact-typed.
  • The Hruit's Influence set's Spell Crit Chance is now properly Artifact-typed.
  • The Arcsteel Battlemage set's Spell Crit Chance is now properly Artifact-typed.
  • The Arcsteel Battlemage set now properly gives +1 Intelligence as listed (was +2).
  • The Feywild Dreamer set's Spell Crit Chance is now properly Artifact-typed.
  • The Legendary Flamecleansed Fury set's Spell Crit Chance is now properly Artifact-typed.
  • The Legendary Hruit's Influence set's Spell Crit Chance is now properly Artifact-typed.
  • The Legendary Arcsteel Battlemage set's Spell Crit Chance is now properly Artifact-typed.
  • The Legendary Arcsteel Battlemage set now properly gives +3 Intelligence as listed (was +4).
  • The Legendary Feywild Dreamer set's Spell Crit Chance is now properly Artifact-typed.
  • The Glowing Eyes cosmetics now show elven ears correctly.

Monster Manual

  • A new Monster Manual is available to purchase (FREE to VIPs!).

Quests and Adventure Areas

  • Monsters will no longer cast persistent spells like Wall of Fire or crowd control spells like Soundburst in rapid succession.
  • Removed some NPC's from Meridia that were not meant to be there.
  • Fix a scaling issue with the monster stats in the following quests:
    • Tower of Frost
    • Memory Lapse
    • Kind of a Big Deal
    • Another Man's Treasure
  • Zawabi now bestows and resolves Against the Demon Queen (the 6-player pre-raid) and Zawabi's Revenge (the 12-player raid) separately. You are now only required to complete Against the Demon Queen once per life in order to play Zawabi's Revenge; after that, Zawabi will allow you to choose which quest to speak to him about.
  • Against the Demon Queen is no longer restricted by Raid Timer.
  • Raid Timer Bypass Hourglasses now work properly on Zawabi's Revenge.

Races

  • Half Elves have had a cosmetic update. Half-elven characters will automatically see their looks updated when they log into the game for the first time after Update 50 is released.
  • Half orc male run animations have been updated.

Spells

  • The Alchemist spell Smoke Bomb's Invisibility no longer remains after you begin attacking.


Update Loot