Unyielding Sentinel

From DDO Compendium
Revision as of 01:31, 2 June 2022 by MNDeveloper (talk | contribs)


Overview

Honor the code - to protect, to serve. We stand vigilant. We stand against the tide. Will you stand with us?

Unyielding Sentinels are unstoppable forces that focus on Shields, defenses, and keeping their target's attention on themselves.

Core enhancements

Ever Watchful I Ever Watchful II Ever Watchful III

EnhancementBenefitRanksDestiny
Points
SpentRequirements
Enhancement Last Hope Icon.png
Last Hope
  • When dropping below 20% health:
    • +50 Melee Power
    • +50 Physical Resistance Rating
    • +50 Magical Resistance Rating
    • Heal ticks every 2 seconds
    • Lasts 8 seconds
    • 5 minute cooldown
  • +35 Maximum Hit Points
  • +20 Maximum Spell Points
  • +5 Melee Power
1120
  • Level 32
  • Stand Against the Tide
Tier 1 enhancements
EnhancementBenefitRanksDestiny
Points
SpentRequirements
Enhancement Ever Watchful Icon.png
Ever Watchful
Rank 1:
  • +2 Spot
  • +2 Listen
  • +2 Intimidate
Rank 2:
  • +4 Spot
  • +4 Listen
  • +4 Intimidate
Rank 3:
  • +6 Spot
  • +6 Listen
  • +6 Intimidate
  • Immunity to Blindness
311
  • Level 20
Enhancement Divine Energy Resistance Icon.png
Divine Energy Resistance
Enhancement Divine Energy Resistance Icon.pngSpell-Like Ability:
Divine Energy Resistance
Metamagic: Enlarge, Extend, Quicken
Cooldown: 6 Seconds
Activation Cost: 15 Spell Points

Spell-Like Ability: Grants 35 Resistance to Acid, Cold, Fire, Sonic, and Electric for 1 minute per Character level to all allies in the standard area of effect; centered on the caster. This does not stack with Resist Energy spell.
Metamagic Feats may be used when casting Spell-Like Abilities at no additional cost.
121
  • Level 20
Enhancement Guard Up Icon.png
Unyielding Sentinel - Epic Strike

Multiple Selection

Select an Epic Strike.
111
  • Level 20
Enhancement Attack and Defend Icon.png
Attack and Defend
Rank 1:
  • +1 to Attack
Rank 2:
  • +2 to Attack
Rank 3:
311
  • Level 20
Enhancement Brace for Impact Icon.png
Brace for Impact
Rank 1:
  • +10% Fortification
Rank 2:
  • +25% Fortification
Rank 3:
  • +50% Fortification
  • +1 to all Saves
311
  • Level 20
Tier 2 enhancements
EnhancementBenefitRanksDestiny
Points
SpentRequirements
Enhancement Mantle of the Sentinel Icon.png
Mantle of the Sentinel

Cooldown: 6 Seconds

While Unyielding Sentinel Destiny Mantle is active:

  • +15 Positive Healing Amplification
  • +15% Fire Absorption
  • +15% Electric Absorption
  • +15% Cold Absorption
  • +15% Acid Absorption
  • +15% Force Absorption
  • +15% Sonic Absorption
  • +15% Evil Absorption
  • +15% Chaos Absorption
  • Immunity to Mind-Altering Effects
  • Immunity to Compulsions
125
  • Level 20
Enhancement Renewal Icon.png
Renewal
Enhancement Renewal Icon.pngSpell-Like Ability:
Renew
Metamagic: Empower Healing, Enlarge, Quicken
Cooldown: 8 Seconds
Activation Cost: 5 Spell Points

Active Ability: Heals 1d2 HP per 2 character levels every 2 seconds for 8 seconds. As a Spell-like ability it benefits from metamagic feats at no additional cost.
Metamagic Feats may be used when casting Spell-Like Abilities at no additional cost.
115
  • Level 20
Enhancement Knight's Challenge Icon.png
Knight's Challenge

Cooldown: 20 Seconds GreyQuestion.png

While wielding a shield:


Activate: Throw a spiritual version of your Shield at a single target:

  • Deals 1d20 Law Damage per Character Level
    • Scales with 200% Melee Power
  • The targets struck:
    • Compelled to attack the player
    • Lasts 8 seconds
125
  • Level 20
Enhancement Commanding Presence Icon.png
Commanding Presence
Increates hate generation by:
Rank 1:
  • +150%
Rank 2:
  • +300%
Rank 3:
  • +450%
315
  • Level 20
Enhancement Shield Prowess Icon.png
Shield Prowess
The Armor Class contribution from wearing a shield is increased by:
Rank 1:
  • 15%
Rank 2:
  • 30%
Rank 3:
  • 50%
315
  • Level 20
Tier 3 enhancements
EnhancementBenefitRanksDestiny
Points
SpentRequirements
Enhancement Hands of the Sentinel Icon.png
Hands of the Sentinel
  • Gain Lay On Hands feat
  • Lay on Hands now uses:
    • Highest of Charisma or Constitution
    • Total Character Level instead of Paladin Level
1210
  • Level 23
Enhancement Legendary Shield Mastery Icon.png
Legendary Shield Mastery
While wielding a shield, gain:
Rank 1:
  • +5 Physical Resistance Rating
Rank 2:
  • +10 Physical Resistance Rating
Rank 3:
  • +15 Physical Resistance Rating
  • +6% Doublestrike
3110
  • Level 23
Enhancement Spark of Life Icon.png
Spark of Life
  • +25 Maximum Hit Points
  • Any armor worn gains:
    • Deathblock
1210
  • Level 23
Enhancement Rule of Law Icon.png
Rule of Law
While in Unyielding Sentinel Destiny Mantle, melee attacks have a chance to pulse out a wave around the player, deals:
Rank 1:
  • 1d3 Law Damage
Rank 2:
  • 1d4 Law Damage
Rank 3:
  • 1d6 Law Damage
  • Ticks every 8 Seconds
  • Scales with the highest of 200% Melee Power or Light Spell Power
3110
  • Level 23
  • Mantle of the Sentinel
Enhancement Into the Fray Icon.png
Into the Fray
When first striking a foe with a melee attack, gain:
Rank 1:
  • +2 Damage
  • +10 Physical Resistance Rating
  • +10 Magical Resistance Rating
Rank 2:
  • +4 Damage
  • +15 Physical Resistance Rating
  • +15 Magical Resistance Rating
Rank 3:
  • +6 Damage
  • +25 Physical Resistance Rating
  • +25 Magical Resistance Rating
  • Last for 5 seconds
  • Will not reoccur until out of combat for at least 10 seconds
3110
  • Level 23
Tier 4 enhancements
EnhancementBenefitRanksDestiny
Points
SpentRequirements
Enhancement Endless Vigil Icon.png
Endless Vigil
Upgrade Lay On Hands to have:
Rank 1:
  • +1 use per rest
  • 180 second regeneration time
Rank 2:
  • +2 use per rest
  • 160 second regeneration time
Rank 3:
  • +3 use per rest
  • 145 second regeneration time
3120
  • Level 26
Enhancement Hardened Icon.png
Hardened
Rank 1:
  • +5 Armor Class
Rank 2:
  • +10 Armor Class
Rank 3:
  • +15 Armor Class
  • Unyielding Sentinel Destiny Mantle now:
    • Absorbs 10% more damage
3120
  • Level 26
Enhancement Shield Smash Icon.png
Throw the Boom

Cooldown: 20 Seconds GreyQuestion.png

While wielding a shield:


Activate: Throw a spiritual version of your Shield at a single target:

  • Deals 1d20 Law Damage per Character Level
    • Scales with 200% Melee Power
  • Strikes all nearby enemies
  • The targets struck:
    • Compelled to attack the player
      • Lasts 8 seconds
    • Becomes Stunned
      • to negate
      • Lasts 4 seconds
1220
  • Level 26
  • Knight's Challenge
Enhancement Divine Bulwark Icon.png
Divine Bulwark
  • +5 Physical Resistance Rating
  • If the Bulwark of Defense feat was taken, this becomes:
    • +15 Physical Resistance Rating
1120
  • Level 26
Enhancement The Best Defense Icon.png
The Best Defense
Rank 1:
  • +20 Max Hit Points
  • When blocking a melee attack, gain:
    • +1 Damage
    • +1 to Hit
    • +1 Critical Damage
Rank 2:
  • +40 Max Hit Points
  • When blocking a melee attack, gain:
    • +2 Damage
    • +2 to Hit
    • +2 Critical Damage
Rank 3:
  • +60 Max Hit Points
  • When blocking a melee attack, gain:
    • +4 Damage
    • +4 to Hit
    • +4 Critical Damage

Blocking portion:

  • Lasts 12 seconds
  • Can only occur once every 12 seconds
3120
  • Level 26
Tier 5 enhancements
EnhancementBenefitRanksDestiny
Points
SpentRequirements
Spell True Resurrection Icon.png
Resurrection
Spell True Resurrection Icon.pngSpell-Like Ability:
Resurrection
Metamagic: Enlarge, Eschew Materials, Quicken
Cooldown: 6 Seconds
Activation Cost: 15 Spell Points

Resurrects the target, restores half of the target's hit points, and preserves current spell points.
Metamagic Feats may be used when casting Spell-Like Abilities at no additional cost.
1230
  • Level 30
Enhancement Strength of Vitality Icon.png
Strength of Vitality
Rank 1:
  • +3% Insight bonus to maximum hit points
Rank 2:
  • +6% Insight bonus to maximum hit points
Rank 3:
  • +10% Insight bonus to maximum hit points
  • While in Unyielding Sentinel Destiny Mantle
    • +20% Insight bonus to maximum hit points instead
3130
  • Level 30
Enhancement Undying Vanguard Icon.png
Undying Vanguard

Cooldown: 5 Minutes

Epic Moment: Activate:

  • Completely Heal Yourself
  • +10,000 Temporary Hit Points
  • +5[W]
  • Lasts 30 seconds
  • Can be used while Crowd Controlled
1230
  • Level 30
Enhancement Deific Resilience Icon.png
Deific Resilience
  • Gain the Deific Warding feat
  • If already taken, gain:
    • +5% Quality bonus to Maximum Hit Points
1130
  • Level 30
Enhancement Hands of the Sentinel Icon.png
Light the Dark

Using Lay on Hands is now an AOE:

  • Heals friends near target
  • Damages undead near target
  • Scales with highest of:
    • 200% Melee Power
    • 50% of Spell Power
1130