Thunder and Lightning (ML 18)

From DDO Compendium
The printable version is no longer supported and may have rendering errors. Please update your browser bookmarks and please use the default browser print function instead.
The page has not been updated for changes in release U62.
Base Damage

Thunder and Lightning Icon.png

Thunder and Lightning
Handwraps
Exotic Weapon Proficiency

Minimum Level: 18
Bound to Character on Equip
Base DamageGreyQuestion.png: 8.25
Damage: 1d6+4
Damage Types: Bludgeon, Silver, Magic
Critical Roll: 19 - 20 / x2
Attack Mod: STR
Damage Mod: STR

Enchantments: 
  • +4 Enhancement Bonus: Weapons and Shields: +4 Enhancement Bonus Attack and Damage rolls. Armor and Shields: +4 enhancement bonus to Armor Class.
  • Shock V: The weapon deals an additional 5d4 Electricity damage on each hit.
  • Shrieking IV: The weapon deals an additional 4d4 Sonic damage on each hit.
  • Impact I: Passive: The base critical threat range is doubled. This does not stack with the Improved Critical Feat. Vorpal strikes by this weapon also bypass all Fortification.
  • Silver, Alchemical: A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the protective damage reduction of creatures such as lycanthropes and vampires.
Augments: 
Red Augment Slot: Empty

Material: This item is made out of: Silver
Hardness: 24 Durability: 230

These handwraps are said to have been spun from the silver linings of many dark clouds.
Base Value: 7,203 Platinum 0.50 lbs
Where To Find: What Goes Up (Heroic Hard), End Chest