Difference between revisions of "Template:SpellLore"

From DDO Compendium
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* Creeping Dust (Cold and Acid)
* Creeping Dust (Cold and Acid)
* Firestorm (Fire and Lightning)
* Firestorm (Fire and Lightning)
* Silver Flame (Positive, Light and Alignment)
* "" (Default, leave blank for ALL spells)
* "" (Default, leave blank for ALL spells)
|parameter2name = Enhancement Amount
|parameter2name = Enhancement Amount
Line 63: Line 64:
|creeping dust=Creeping Dust
|creeping dust=Creeping Dust
|firestorm=Firestorm
|firestorm=Firestorm
|silver flame= Silver Flame
|universal=Universal Spell
|universal=Universal Spell
|#default=Spell
|#default=Spell
Line 81: Line 83:
|creeping dust=Cold and Acid
|creeping dust=Cold and Acid
|firestorm=Fire and Lightning
|firestorm=Fire and Lightning
|silver flame=Positive, Light, and Alignment
|universal=
|universal=
|#default=
|#default=
Line 100: Line 103:
|creeping dust=Creeping Dust
|creeping dust=Creeping Dust
|firestorm=Firestorm
|firestorm=Firestorm
|silver flame=Silver Flame
|universal=Universal Spell Lore
|universal=Universal Spell Lore
|#default=Spell Lore
|#default=Spell Lore
}}}}</onlyinclude>
}}}}</onlyinclude>

Revision as of 02:04, 23 January 2020

SpellLore[edit]

This template is used on equipment for the SpellLore enchantment. SpellLore adds to the critical chance for a specific group of spells.

Example Usage
{{SpellLore|Radiance|30}}Radiance Lore +30%: Passive: Your Light and Alignment spells gain a +30% Equipment bonus to their chance to Critical Hit.
{{SpellLore||15}}Spell Lore +15%: Passive: All your spells gain a +15% Equipment bonus to their chance to Critical Hit.

Usage[edit]

{{SpellLore|(Group)|(Enhancement Amount)|(Bonus Type)}}

Parameter Documentation
GroupThis is the group of spells that the critical chance is being increased.
Possible Values:
  • Combustion
  • Fire
  • Corrosion
  • Acid
  • Devotion
  • Glaciation
  • Ice
  • Impulse
  • Force
  • Magnetism
  • Lightning
  • Nullification
  • Negative
  • Void
  • Radiance
  • Light
  • Reconstruction
  • Repair
  • Kinetic
  • Resonance
  • Sonic
  • Healing
  • Universal
  • Purifying Flame (Fire and Light)
  • Frozen Storm (Cold and Lightning)
  • Creeping Dust (Cold and Acid)
  • Firestorm (Fire and Lightning)
  • Silver Flame (Positive, Light and Alignment)
  • "" (Default, leave blank for ALL spells)
Enhancement AmountThis is the amount that spell critical chance is increased.
Bonus TypeThis is the type of bonus - Insight, Enhancement, Quality, etc. If you don't specify a value here it will default to Equipment.

Template

Ignore any errors below this line, The errors occur because there is no input into the template, in the template itself.


Spell Lore +{{{2}}}%: Passive: All your spells gain a +{{{2}}}% Equipment bonus to their chance to Critical Hit.