Difference between revisions of "Template:AlignmentDamage"

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m (added '+' to the template)
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<noinclude><nowiki>Usage: {{AlignmentDamage|(Alignmet)|(Number of d6s)|(True / False: Negative Level when opposed alignment?)}}</nowiki><br>
<noinclude>[[Category:Template]][[Category:Item Enchantment Template]]{{TemplateDocumentation
<br> True / False defaults to False when not dictated<br>
|name = AlignmentDamage
<br> Alignments: Evil, Good, Chaos, Law
|description = This template is used on equipment for some style of alignment damage enchantment.  It shows the text of the enchantment as close as possible to the way it looks on an items examine window.
 
|example1 = <nowiki>{{AlignmentDamage|Law|9|True}}</nowiki>
<br>Example: <nowiki>{{AlignmentDamage|Law|9|True}}</nowiki><br>
|example1output = {{AlignmentDamage|Law|9|True}}
 
|example2 = <nowiki>{{AlignmentDamage|Evil|9|False}}</nowiki>
<br>{{AlignmentDamage|Law|9|True}}<br>
|example2output = {{AlignmentDamage|Evil|9|False}}
 
|parameter1name = Alignment
<br>Example 2: <nowiki>{{AlignmentDamage|Evil|9|False}}</nowiki><br>
|parameter1description = This specifies the alignment of the enemy that will get extra damage.
 
|parameter1values =  
<br>{{AlignmentDamage|Evil|9|True}}<br>
* Evil
 
* Good
 
* Law
[[Category:Template]]
* Chaos
<br></noinclude><onlyinclude>[[Category:Items with {{{1}}} Damage]]{{#switch: {{{1}}}
|parameter2name = Amount
|Evil = [[Unholy|Unholy +{{{2}}}:]] This weapon is used by the wicked to smite the pure, dealing an additional {{Dice||{{{2}}}|6}} evil damage on each hit. This effect makes the weapon evil aligned. {{#switch: {{{3}}}|True = Good characters wielding this weapon will suffer one negative level.}}
|parameter2description = This is the amount of extra damage that will be imposed. This should be given in the number of d6s that are added.
|Good = [[Holy|Holy +{{{2}}}:]] This weapon is wielded by the pure to smite the wicked, dealing an additional {{Dice||{{{2}}}|6}} good damage on each hit. This effect makes this weapon good aligned. {{#switch: {{{3}}}|True = Evil characters wielding this weapon will suffer one negative level.}}
* test
|Law = [[Axomatic|Axomatic +{{{2}}}:]] This weapon is righteous and wielded by those who stand against chaos, dealing an addition {{Dice||{{{2}}}|6}} law damage on each hit. This effect makes the weapon lawfully aligned. {{#switch: {{{3}}}|True = Chaotic characters wielding this weapon will suffer one negative level.}}
* test
|Chaos = [[Anarchic|Anarchic +{{{2}}}:]] This weapon is chaotic and wielded by those who embrace chaos, dealing an additional {{Dice||{{{2}}}|6}} chaos damage on each hit. This effect makes the weapon chaotically aligned. {{#switch: {{{3}}}|True = Lawful characters wielding this weapon will suffer one negative level.}}
|parameter2values =
* True
* Any other value makes it false
|parameter3name = Causes Negative Level
|parameter3description = This is a value that when True adds a negative level to the opposite alignment when worn/equipped.
|parameter3values =  
* True
* Any other value makes it false
}}
}}
</onlyinclude>
</noinclude>
<onlyinclude>[[Category:Items with {{{1}}} Damage]]{{#switch: {{{1}}}
|Evil = [[Unholy|Unholy +{{{2}}}:]] This weapon is used by the wicked to smite the pure, dealing an additional {{Dice||{{{2}}}|6}} evil damage on each hit. This effect makes the weapon evil aligned. {{#switch: {{lc:{{{3}}}}}|true = Good characters wielding this weapon will suffer one negative level.}}
|Good = [[Holy|Holy +{{{2}}}:]] This weapon is wielded by the pure to smite the wicked, dealing an additional {{Dice||{{{2}}}|6}} good damage on each hit. This effect makes this weapon good aligned. {{#switch: {{lc:{{{3}}}}}|true = Evil characters wielding this weapon will suffer one negative level.}}
|Law =  [[Axomatic|Axomatic +{{{2}}}:]] This weapon is righteous and wielded by those who stand against chaos, dealing an addition {{Dice||{{{2}}}|6}} law damage on each hit. This effect makes the weapon lawfully aligned. {{#switch: {{lc:{{{3}}}}}|true = Chaotic characters wielding this weapon will suffer one negative level.}}
|Chaos = [[Anarchic|Anarchic +{{{2}}}:]] This weapon is chaotic and wielded by those who embrace chaos, dealing an additional {{Dice||{{{2}}}|6}} chaos damage on each hit. This effect makes the weapon chaotically aligned. {{#switch: {{lc:{{{3}}}}}|true = Lawful characters wielding this weapon will suffer one negative level.}}}}</onlyinclude>

Revision as of 20:48, 4 May 2018

AlignmentDamage[edit]

This template is used on equipment for some style of alignment damage enchantment. It shows the text of the enchantment as close as possible to the way it looks on an items examine window.

Example Usage
{{AlignmentDamage|Law|9|True}}Axomatic +9: This weapon is righteous and wielded by those who stand against chaos, dealing an addition 9d6 law damage on each hit. This effect makes the weapon lawfully aligned. Chaotic characters wielding this weapon will suffer one negative level.
{{AlignmentDamage|Evil|9|False}}Unholy +9: This weapon is used by the wicked to smite the pure, dealing an additional 9d6 evil damage on each hit. This effect makes the weapon evil aligned.

Usage[edit]

{{AlignmentDamage|(Alignment)|(Amount)|(Causes Negative Level)}}

Parameter Documentation
AlignmentThis specifies the alignment of the enemy that will get extra damage.
Possible Values:
  • Evil
  • Good
  • Law
  • Chaos
AmountThis is the amount of extra damage that will be imposed. This should be given in the number of d6s that are added.
  • test
  • test
    Possible Values:
  • True
  • Any other value makes it false
Causes Negative LevelThis is a value that when True adds a negative level to the opposite alignment when worn/equipped.
Possible Values:
  • True
  • Any other value makes it false

Template

Ignore any errors below this line, The errors occur because there is no input into the template, in the template itself.


[[Category:Items with {{{1}}} Damage]]