Difference between revisions of "Template:AlignmentDamage"

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<onlyinclude>{{#ifeq: {{FULLPAGENAME}} |Template:AlignmentDamage||[[Category:Items with {{ucfirst:{{lc:{{{1}}}}}}} Damage]]}}{{#switch: {{lc:{{{1}}}}}
<onlyinclude>{{#switch: {{lc:{{{1}}}}}
|unholy = [[Unholy|'''{{{5|Unholy {{{2}}}}}}:''']] This weapon is used by the wicked to smite the pure, dealing an additional {{Dice||{{{2}}}|{{{4|6}}}}} evil damage on each hit. This effect makes the weapon evil aligned. {{#switch: {{lc:{{{3}}}}}|true = Good characters wielding this weapon will suffer one negative level.}}
|unholy = {{#ifeq: {{FULLPAGENAME}} |Template:AlignmentDamage||[[Category:Items with Unholy Damage]]}}[[Unholy|'''{{{5|Unholy {{{2}}}}}}:''']] This weapon is used by the wicked to smite the pure, dealing an additional {{Dice||{{{2}}}|{{{4|6}}}}} evil damage on each hit. This effect makes the weapon evil aligned. {{#switch: {{lc:{{{3}}}}}|true = Good characters wielding this weapon will suffer one negative level.}}
|holy = [[Holy|'''{{{5|Holy {{{2}}}:}}}''']] This weapon is wielded by the pure to smite the wicked, dealing an additional {{Dice||{{{2}}}|{{{4|6}}}}} good damage on each hit. This effect makes this weapon good aligned. {{#switch: {{lc:{{{3}}}}}|true = Evil characters wielding this weapon will suffer one negative level.}}
|holy = {{#ifeq: {{FULLPAGENAME}} |Template:AlignmentDamage||[[Category:Items with Holy Damage]]}}[[Holy|'''{{{5|Holy {{{2}}}:}}}''']] This weapon is wielded by the pure to smite the wicked, dealing an additional {{Dice||{{{2}}}|{{{4|6}}}}} good damage on each hit. This effect makes this weapon good aligned. {{#switch: {{lc:{{{3}}}}}|true = Evil characters wielding this weapon will suffer one negative level.}}
|axiomatic =  [[Axomatic|'''{{{5|Axomatic {{{2}}}}}}:''']] This weapon is righteous and wielded by those who stand against chaos, dealing an addition {{Dice||{{{2}}}|{{{4|6}}}}} law damage on each hit. This effect makes the weapon lawfully aligned. {{#switch: {{lc:{{{3}}}}}|true = Chaotic characters wielding this weapon will suffer one negative level.}}
|axiomatic =  {{#ifeq: {{FULLPAGENAME}} |Template:AlignmentDamage||[[Category:Items with Axiomatic Damage]]}}[[Axomatic|'''{{{5|Axomatic {{{2}}}}}}:''']] This weapon is righteous and wielded by those who stand against chaos, dealing an addition {{Dice||{{{2}}}|{{{4|6}}}}} law damage on each hit. This effect makes the weapon lawfully aligned. {{#switch: {{lc:{{{3}}}}}|true = Chaotic characters wielding this weapon will suffer one negative level.}}
|anarchic = [[Anarchic|'''{{{5|Anarchic {{{2}}}}}}:''']] This weapon is chaotic and wielded by those who embrace chaos, dealing an additional {{Dice||{{{2}}}|{{{4|6}}}}} chaos damage on each hit. This effect makes the weapon chaotically aligned. {{#switch: {{lc:{{{3}}}}}|true = Lawful characters wielding this weapon will suffer one negative level.}}
|anarchic = {{#ifeq: {{FULLPAGENAME}} |Template:AlignmentDamage||[[Category:Items with Anarchic Damage]]}}[[Anarchic|'''{{{5|Anarchic {{{2}}}}}}:''']] This weapon is chaotic and wielded by those who embrace chaos, dealing an additional {{Dice||{{{2}}}|{{{4|6}}}}} chaos damage on each hit. This effect makes the weapon chaotically aligned. {{#switch: {{lc:{{{3}}}}}|true = Lawful characters wielding this weapon will suffer one negative level.}}
|unholy burst = [[Unholy#Burst|'''{{{5|Unholy Burst}}}:''']] An unholy weapon is imbued with unholy power. It make the weapon evil-aligned and thus bypasses the corresponding damage reduction. It deals and extra {{Dice||2|{{{4|6}}}}} points of damage against all of good alignment and an extra {{Dice||3|{{{4|6}}}}} on a critical hit for weapons with a x2 critical multiplier, {{Dice||4|{{{4|6}}}}} for a x3 multiplier and {{Dice||5|{{{4|6}}}}} for a x4 multipliers.  
|unholy burst = {{#ifeq: {{FULLPAGENAME}} |Template:AlignmentDamage||[[Category:Items with Unholy Burst]]}}[[Unholy#Burst|'''{{{5|Unholy Burst}}}:''']] An unholy weapon is imbued with unholy power. It make the weapon evil-aligned and thus bypasses the corresponding damage reduction. It deals and extra {{Dice||2|{{{4|6}}}}} points of damage against all of good alignment and an extra {{Dice||3|{{{4|6}}}}} on a critical hit for weapons with a x2 critical multiplier, {{Dice||4|{{{4|6}}}}} for a x3 multiplier and {{Dice||5|{{{4|6}}}}} for a x4 multipliers.  
|holy burst = [[Holy#Burst|'''{{{5|Holy Burst}}}:''']] A holy weapon is imbued with holy power. It make the weapon good-aligned and thus bypasses the corresponding damage reduction. It deals and extra {{Dice||2|{{{4|6}}}}} points of damage against all of evil alignment and an extra {{Dice||3|{{{4|6}}}}} on a critical hit for weapons with a x2 critical multiplier, {{Dice||4|{{{4|6}}}}} for a x3 multiplier and {{Dice||5|{{{4|6}}}}} for a x4 multipliers.  
|holy burst = {{#ifeq: {{FULLPAGENAME}} |Template:AlignmentDamage||[[Category:Items with Holy Burst]]}}[[Holy#Burst|'''{{{5|Holy Burst}}}:''']] A holy weapon is imbued with holy power. It make the weapon good-aligned and thus bypasses the corresponding damage reduction. It deals and extra {{Dice||2|{{{4|6}}}}} points of damage against all of evil alignment and an extra {{Dice||3|{{{4|6}}}}} on a critical hit for weapons with a x2 critical multiplier, {{Dice||4|{{{4|6}}}}} for a x3 multiplier and {{Dice||5|{{{4|6}}}}} for a x4 multipliers.  
|axiomatic burst = [[Axomatic#Burst|'''{{{5|Axomatic Burst}}}:''']] An axomatic weapon is lawfully aligned and infused with the power of law. It make the weapon law-aligned and thus bypasses the corresponding damage reduction. It deals and extra {{Dice||2|{{{4|6}}}}} points of damage against all of chaotic alignment and an extra {{Dice||3|{{{4|6}}}}} on a critical hit for weapons with a x2 critical multiplier, {{Dice||4|{{{4|6}}}}} for a x3 multiplier and {{Dice||5|{{{4|6}}}}} for a x4 multipliers. Chaotic characters wielding this weapon will suffer a negative level.
|axiomatic burst = {{#ifeq: {{FULLPAGENAME}} |Template:AlignmentDamage||[[Category:Items with Axiomatic Burst]]}}[[Axomatic#Burst|'''{{{5|Axomatic Burst}}}:''']] An axomatic weapon is lawfully aligned and infused with the power of law. It make the weapon law-aligned and thus bypasses the corresponding damage reduction. It deals and extra {{Dice||2|{{{4|6}}}}} points of damage against all of chaotic alignment and an extra {{Dice||3|{{{4|6}}}}} on a critical hit for weapons with a x2 critical multiplier, {{Dice||4|{{{4|6}}}}} for a x3 multiplier and {{Dice||5|{{{4|6}}}}} for a x4 multipliers. Chaotic characters wielding this weapon will suffer a negative level.
|anarchic burst = [[Anarchic#Burst|'''{{{5|Anarchic Burst}}}:''']] An anarchic weapon is chaotically aligned and infused with the power of chaos. It make the weapon chaos-aligned and thus bypasses the corresponding damage reduction. It deals and extra {{Dice||2|{{{4|6}}}}} points of damage against all of lawful alignment and an extra {{Dice||3|{{{4|6}}}}} on a critical hit for weapons with a x2 critical multiplier, {{Dice||4|{{{4|6}}}}} for a x3 multiplier and {{Dice||5|{{{4|6}}}}} for a x4 multipliers. Lawful characters wielding this weapon will suffer a negative level.
|anarchic burst = {{#ifeq: {{FULLPAGENAME}} |Template:AlignmentDamage||[[Category:Items with Anarchic Burst]]}}[[Anarchic#Burst|'''{{{5|Anarchic Burst}}}:''']] An anarchic weapon is chaotically aligned and infused with the power of chaos. It make the weapon chaos-aligned and thus bypasses the corresponding damage reduction. It deals and extra {{Dice||2|{{{4|6}}}}} points of damage against all of lawful alignment and an extra {{Dice||3|{{{4|6}}}}} on a critical hit for weapons with a x2 critical multiplier, {{Dice||4|{{{4|6}}}}} for a x3 multiplier and {{Dice||5|{{{4|6}}}}} for a x4 multipliers. Lawful characters wielding this weapon will suffer a negative level.
|greater good=[[Greater Good|'''{{{5|Greater Good}}}:''']] This weapon is infused with the ultimate power of Good. It does an additional {{Dice||{{{2}}}|{{{4|6}}}}} damage to non-good targets and can only be wielded by Good aligned characters.
|greater good={{#ifeq: {{FULLPAGENAME}} |Template:AlignmentDamage||[[Category:Items with Greater Good]]}}[[Greater Good|'''{{{5|Greater Good}}}:''']] This weapon is infused with the ultimate power of Good. It does an additional {{Dice||{{{2}}}|{{{4|6}}}}} damage to non-good targets and can only be wielded by Good aligned characters.
|absolute law=[[Absolute Law|'''{{{5|Absolute Law}}}:''']] This weapon is infused with the ultimate power of Law. It does an additional {{Dice||{{{2}}}|{{{4|6}}}}} damage to non-lawful targets and can only be wielded by Lawful aligned characters.
|absolute law={{#ifeq: {{FULLPAGENAME}} |Template:AlignmentDamage||[[Category:Items with Absolute Law]]}}[[Absolute Law|'''{{{5|Absolute Law}}}:''']] This weapon is infused with the ultimate power of Law. It does an additional {{Dice||{{{2}}}|{{{4|6}}}}} damage to non-lawful targets and can only be wielded by Lawful aligned characters.
|supreme good=[[Supreme Good|'''{{{5|Supreme Good}}}:''']] This weapon is infused with the supreme power of Good. It does an additional {{Dice||{{{2}}}|{{{4|6}}}}} damage to non-good targets and can only be wielded by Good-aligned characters.
|supreme good={{#ifeq: {{FULLPAGENAME}} |Template:AlignmentDamage||[[Category:Items with Supreme Good]]}}[[Supreme Good|'''{{{5|Supreme Good}}}:''']] This weapon is infused with the supreme power of Good. It does an additional {{Dice||{{{2}}}|{{{4|6}}}}} damage to non-good targets and can only be wielded by Good-aligned characters.
|good blast= [[Good#Blast|'''{{{5|Good Blast}}}:''']] A good blast weapon is infused with the power of good. Critical hits with this weapon to targets of non-good alignement deal and extra {{Dice||3|{{{4|6}}}}} good damage for weapons with a x2 critical multiplier, {{Dice||4|{{{4|6}}}}} for a x3 multiplier and {{Dice||5|{{{4|6}}}}} for a x4 multipliers. Additionally, if you roll a 20 when attacking and confirm the critical hit, the weapon blasts your target, doing {{Dice||4|{{{4|6}}}}} more good damage to any enemy of non-good alignment.}}</onlyinclude>
|good blast= {{#ifeq: {{FULLPAGENAME}} |Template:AlignmentDamage||[[Category:Items with Good Blast]]}}[[Good#Blast|'''{{{5|Good Blast}}}:''']] A good blast weapon is infused with the power of good. Critical hits with this weapon to targets of non-good alignement deal and extra {{Dice||3|{{{4|6}}}}} good damage for weapons with a x2 critical multiplier, {{Dice||4|{{{4|6}}}}} for a x3 multiplier and {{Dice||5|{{{4|6}}}}} for a x4 multipliers. Additionally, if you roll a 20 when attacking and confirm the critical hit, the weapon blasts your target, doing {{Dice||4|{{{4|6}}}}} more good damage to any enemy of non-good alignment.}}</onlyinclude>

Revision as of 19:04, 12 February 2019

AlignmentDamage[edit]

This template is used on equipment for some style of alignment damage enchantment. It shows the text of the enchantment as close as possible to the way it looks on an items examine window.

Example Usage
{{AlignmentDamage|Axiomatic|9|True}}Axomatic 9: This weapon is righteous and wielded by those who stand against chaos, dealing an addition 9d6 law damage on each hit. This effect makes the weapon lawfully aligned. Chaotic characters wielding this weapon will suffer one negative level.
{{AlignmentDamage|Unholy|9|False}}Unholy 9: This weapon is used by the wicked to smite the pure, dealing an additional 9d6 evil damage on each hit. This effect makes the weapon evil aligned.
{{AlignmentDamage|Holy|7|True|4}}Holy 7: This weapon is wielded by the pure to smite the wicked, dealing an additional 7d4 good damage on each hit. This effect makes this weapon good aligned. Evil characters wielding this weapon will suffer one negative level.

Usage[edit]

{{AlignmentDamage|(Alignment)|(Amount)|(Causes Negative Level)|(Die Side)|(Title)}}

Parameter Documentation
AlignmentThis specifies the alignment of the enemy that will get extra damage.
Possible Values:
  • Anarchic
  • Axiomatic
  • Holy
  • Unholy
  • Anarchic Burst
  • Axiomatic Burst
  • Holy Burst
  • Unholy Burst
  • Greater Good
  • Absolute Law
  • Supreme Good
  • Good Blast
AmountThis is the amount of extra damage that will be imposed. This should be given in the number of d6s that are added. Not needed for burst types.
Causes Negative LevelThis is a value that when True adds a negative level to the opposite alignment when worn/equipped. Not needed for burst types.
Possible Values:
  • True
  • Any other value makes it false
Die SideThis is the number of sides the die has, default is d6
TitleThe title of the enchantment if it is not the default.

Template

Ignore any errors below this line, The errors occur because there is no input into the template, in the template itself.