Difference between revisions of "Syranian Heavy Mace"

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{{FutureInformation|U42}}
{{Template:Weapon
{{Template:Weapon
|name = Syranian Heavy Mace
|name = Syranian Heavy Mace
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* {{Elemental|Electricity||4||Electrifying 4}}
* {{Elemental|Electricity||4||Electrifying 4}}
* {{AlignmentDamage|Holy|4|True}}
* {{AlignmentDamage|Holy|4|True}}
* {{Bane|Construct|4||10}}
* {{Bane|constructs|4||10|Construct Bane 4}}
* {{Augment|Red}}
* {{Augment|Red}}
|description = This tempered Adamantine weapon eminates subtle electrical power.
|description =  
|droplocation =  
|droplocation ={{CreatedViaCrafting|Rayne Cloud|
* {{Ingredient|Dampening Alloy}}
* {{Ingredient|Energizing Alloy}}
* {{Ingredient|Caustic Compound}}
* {{Ingredient|Stabilizing Compound}}
}}
|material = Adamantine
|material = Adamantine
|hardness = 35
|hardness = 20
|durability = 210
|durability = 60
|update = 42
|update = 42
|details =  
|details =  
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|replaced =  
|replaced =  
|weight = 8
|weight = 8
|basevalue = {{Price|6301|2}}
|basevalue = {{Price|301|2}}
}}
}}

Revision as of 00:51, 1 March 2020

Syranian Heavy Mace Icon.png

Syranian Heavy Mace
Heavy Mace
Simple Weapon Proficiency

Minimum Level: 15
Bound to Account on Acquire
Base DamageGreyQuestion.png: 12.08
Damage: 1.5[1d8]+5
Damage Types: Bludgeon, Good, Adamantine, Magic
Critical Roll: 20 / x2
Attack Mod: STR
Damage Mod: STR

Enchantments: 
  • +5 Enhancement Bonus: Weapons and Shields: +5 Enhancement Bonus Attack and Damage rolls. Armor and Shields: +5 enhancement bonus to Armor Class.
  • Electrifying 4: This weapon is sheathed in Electricity. The weapon deals an additional 4d6 Electricity damage each hit.
  • Holy 4: This weapon is wielded by the pure to smite the wicked, dealing an additional 4d6 good damage on each hit. This effect makes this weapon good aligned. Evil characters wielding this weapon will suffer one negative level.
  • Construct Bane 4: This weapon deals 4d10 Bane damage against constructs.
  • [[File:{{{name}}}_Icon.png|link=File:{{{name}}}_Icon.png|36px|x36px|]]{{{name}}}
    Augment
    Augment Bag Icon.png
    Binding: Unbound
    Augment Type:
    Slotted Effect: 


    • Adamantine: Found only in meteorites and the rarest of veins in magical areas, this ultrahard metal adds to he quality of a weapon or suit of armor. Weapons made of adamantine have the ability to bypass the protective damage reduction of certain monsters.

Material: This item is made out of: Adamantine
Hardness: 20 Durability: 60

Base Value: 301 Platinum 2 Gold 8 lbs
Syranian Heavy Mace.png
Where To Find: Crafted with Rayne Cloud, found in