Difference between revisions of "Swashbuckler Tree"

From DDO Compendium
(Created page with "{{EnhTree |name = Swashbuckler |treeowner= Bard |overview=<p>The swashbuckler embodies the concepts of daring and panache. Favoring agility and wit over brute force, the swash...")
 
m (MNDeveloper moved page Swashbuckler to Swashbuckler Tree without leaving a redirect)
(10 intermediate revisions by the same user not shown)
Line 4: Line 4:
|overview=<p>The swashbuckler embodies the concepts of daring and panache. Favoring agility and wit over brute force, the swashbuckler excels both in combat situations and social interactions, making her a versatile character indeed.</p><p>The swashbuckler combines skill and finesse with sheer combat prowess. Though swashbucklers can't dish out quite as much damage as a typical fighter or barbarian, they tend to be more agile and mobile than most melee combatants. When she can pick her battles carefully, a swashbuckler becomes a very deadly opponent (not to mention hard to pin down). Swashbucklers also hold their own in social situations, unlike most fighters. </p>
|overview=<p>The swashbuckler embodies the concepts of daring and panache. Favoring agility and wit over brute force, the swashbuckler excels both in combat situations and social interactions, making her a versatile character indeed.</p><p>The swashbuckler combines skill and finesse with sheer combat prowess. Though swashbucklers can't dish out quite as much damage as a typical fighter or barbarian, they tend to be more agile and mobile than most melee combatants. When she can pick her battles carefully, a swashbuckler becomes a very deadly opponent (not to mention hard to pin down). Swashbucklers also hold their own in social situations, unlike most fighters. </p>
|core={{EnhTier|Swashbuckler|Confidence|Swashbuckling|Uncanny Dodge (Enhancement)|Panache|Roll with the Punches|Evasive Maneuvers}}
|core={{EnhTier|Swashbuckler|Confidence|Swashbuckling|Uncanny Dodge (Enhancement)|Panache|Roll with the Punches|Evasive Maneuvers}}
|tier1=
|tier1={{EnhTier|Swashbuckler|On Your Toes|Blow By Blow|Insults|Tavern Shanties|Limber Up}}
|tier2=
|tier2={{EnhTier|Swashbuckler|En Pointe|Deflect Arrows (Enhancement)|Fast Movement (Enhancement)|Sword Dance|Action Boost (Doublestrike/Doubleshot)}}
|tier3=
|tier3={{EnhTier|Swashbuckler|Elegant Footwork|Swashbuckling Style|Resonant Arms|Different Tack|Increase Ability (Dexterity/Charisma)}}
|tier4=
|tier4={{EnhTier|Swashbuckler|On the Mark|Swashbuckling Style II|Battering Barrage|Wind at my Back|Increase Ability (Dexterity/Charisma)}}
|tier5=
|tier5={{EnhTier|Swashbuckler|Thread the Needle|Coupe De Grâce|Second Skin|Exploit Weakness}}
|isracial=
|isracial=
}}
}}

Revision as of 16:39, 13 August 2018


Tree For:
Unlock
  • Free
Swashbuckler Tree.png
Overview

The swashbuckler embodies the concepts of daring and panache. Favoring agility and wit over brute force, the swashbuckler excels both in combat situations and social interactions, making her a versatile character indeed.

The swashbuckler combines skill and finesse with sheer combat prowess. Though swashbucklers can't dish out quite as much damage as a typical fighter or barbarian, they tend to be more agile and mobile than most melee combatants. When she can pick her battles carefully, a swashbuckler becomes a very deadly opponent (not to mention hard to pin down). Swashbucklers also hold their own in social situations, unlike most fighters.

Core enhancements
EnhancementBenefitRanksAction
Points
SpentRequirements
Enhancement Confidence Icon.png
Confidence
  • +1% Dodge
  • +1 Reflex Save
  • +1 Max Dexterity Bonus
110
  • Bard 1
Enhancement Swashbuckling Icon.png
Swashbuckling
  • Stance: You gain:
    • 1% Doublestrike
    • +1% Doubleshot
    • +1 to the Enhancement Bonus of the weapon in your main hand
    • While wielding a Dagger, Shortsword, or Throwing Dagger:
      • +1 Critical Threat Range
      • +1 Critical Threat Multiplier
    • While wielding a Light Mace, Light Hammer, Kama, Sickle, Dart, Shuriken, Throwing Axe, or Throwing Hammer:
      • +2 Critical Threat Range
      • +1 Critical Threat Multiplier
    • While wielding a Kukri or Rapier:
      • +1 Critical Multiplier
    • While wielding a Handaxe:
      • +2 Critical Threat Range
    • While wielding a Light Pick:
      • +1 Critical Threat Range
  • Requires:
    • Wielding a Finesseable or Thrown weapon in your main hand
    • A Buckler or nothing in your off hand
    • Wearing Light Armor or no armor
  • Druids cannot Swashbuckle while in animal forms.
    • For Warforged and Bladeforged, you must be using either the Composite or Mithral Body feats.
  • If you have the Improved Critical feat for the weapon you are using
    • Threat Range bonuses listed here are doubled

Passive:

  • +1 Max Dexterity Bonus
115
  • Confidence
  • Bard 3
Enhancement Uncanny Dodge Icon.png
Uncanny Dodge
  • You gain the Uncanny Dodge feat.
  • +1 Max Dexterity Bonus
  • Swashbuckling grants an additional:
    • 1% Doublestrike
    • 1% Doubleshot
    • +1 Damage
1110
  • Swashbuckling
  • Bard 6
Enhancement Panache Icon.png
Panache
  • +1 Max Dexterity Bonus
  • While Swashbuckling, you have an additional:
    • +1% Doublestrike
    • +1% Doubleshot
    • +1 Damage
    • The weapon in your main hand gains an additional +1 to its Enhancement bonus
1120
  • Uncanny Dodge
  • Bard 12
Enhancement Roll with the Punches Icon.png
Roll with the Punches
  • +1 Max Dexterity Bonus
  • While Swashbuckling, gain an additional:
    • +1% Doublestrike
    • 1% Doubleshot
    • +1 Damage
    • +5 to Dodge Cap
    • The Slippery Mind feat.
1130
  • Panache
  • Bard 18
Enhancement Evasive Maneuvers Icon.png
Evasive Maneuvers
  • +1 Charisma
  • +1 Dexterity
  • +1 Max Dexterity Bonus
  • While Swashbuckling, you gain:
    • The Evasion feat
    • +1% Doublestrike
    • +1% Doubleshot
    • +1 Damage
    • The weapon in your main hand gains an additional +1 to its Enhancement bonus.
1140
  • Roll with the Punches
  • Bard 20
Tier 1 enhancements
EnhancementBenefitRanksAction
Points
SpentRequirements
Enhancement On Your Toes Icon.png
On Your Toes
Rank 1:
  • +1 Dodge
Rank 2:
  • +2 Dodge
Rank 3:
  • +3 Dodge
311
  • Bard 1
Enhancement Blow By Blow Icon.png
Blow By Blow

Multiple Selection

Select a Melee or Ranged attack that does Sonic damage
311
  • Bard 1
Enhancement Cutting Jibes Icon.png
Insults

Multiple Selection

Choose an insult that debuffs the saves of nearby enemies
311
  • Bard 1
Enhancement Tavern Shanties Icon.png
Tavern Shanties
Rank 1:
  • +1 Bard Song
Rank 2:
  • +2 Bard Song
Rank 3:
  • +3 Bard Song
311
  • Bard 1
Enhancement Athletics Icon.png
Limber Up
Rank 1:
  • +1 Balance
  • +1 Swim
  • +1 Tumble
Rank 2:
  • +2 Balance
  • +2 Swim
  • +2 Tumble
Rank 3:
  • Cooldown: 12 Seconds
  • +3 Balance
  • +3 Swim
  • +3 Tumble
  • When you Tumble, you gain +3 to saves against traps
    • Lasts 6 seconds
311
  • Bard 1
Tier 2 enhancements

Deflect Arrows (Enhancement) Fast Movement (Enhancement)

Action Boost (Doublestrike/Doubleshot)

EnhancementBenefitRanksAction
Points
SpentRequirements
Enhancement En Pointe Icon.png
En Pointe
Activation Cost: 10 Spell Points
Cooldown: 12 seconds
Melee Attack: Make two attacks with:
Rank 1:
  • +1[W]
  • +4 critical threat range
  • -1 Critical Multiplier
Rank 2:
  • +1.5[W]
  • +8 critical threat range
  • -1 Critical Multiplier
Rank 3:
  • +2[W]
  • +12 critical threat range
  • -1 Critical Multiplier
315
  • Bard 2
Enhancement Sword Dance Icon.png
Sword Dance
While Swashbuckling, when enemies miss you in combat you deal additional Sonic Damage.
Rank 1:
  • 1d10 Sonic Damage
Rank 2:
  • 1d12 Sonic Damage
Rank 3:
  • 1d20 Sonic Damage
Scales with Spell Power
325
  • Bard 2
Tier 3 enhancements

Increase Ability (Dexterity/Charisma)

EnhancementBenefitRanksAction
Points
SpentRequirements
Enhancement Elegant Footwork Icon.png
Elegant Footwork

Cooldown: 12 Seconds

  • When enemies miss you while Swashbuckling
    • They have a 20% chance to be knocked down
    • No save
1210
  • Bard 3
Enhancement Dashing Scoundrel Icon.png
Swashbuckling Style

Multiple Selection

Select your Swashbuckling style
1110
  • Bard 3
Enhancement Blow By Blow (Ranged) Icon.png
Resonant Arms

Imbue Toggle: While Swashbuckling, the weapon in your main hand gains:

  • +1d6 Sonic Damage
  • Scales with spell power
1210
  • Bard 3
Enhancement Swift Strikes Icon.png
Different Tack

Multiple Selection

Choose to use your Dexterity, Intelligence or Charisma for Damage with weapon attacks
1210
  • Bard 3
Tier 4 enhancements

Increase Ability (Dexterity/Charisma)

EnhancementBenefitRanksAction
Points
SpentRequirements
Enhancement Critical Damage Icon.png
On the Mark
Rank 1:
  • +1 to Confirm Critical Hits
  • +1 Damage on Critical Hits
Rank 2:
  • +2 to Confirm Critical Hits
  • +2 Damage on Critical Hits
Rank 3:
  • +3 to Confirm Critical Hits
  • +3 Damage on Critical Hits
3120
  • Bard 4
Enhancement Slap in the Face Icon.png
Swashbuckling Style II

Multiple Selection

Improve your Swashbuckling Style
1120
  • Swashbuckling Style
  • Bard 4
Enhancement Battering Barrage Icon.png
Battering Barrage
While Swashbuckling, damaging enemies with weapon attacks inflicts:
Rank 1:
Rank 2:
2120
  • Bard 4
Enhancement Wind at my Back Icon.png
Wind at my Back

While wielding a throwing weapon:

  • +1 to the Enhancement Bonus
  • Additional +1 for every five Bard levels.
1220
  • Bard 4
Tier 5 enhancements
EnhancementBenefitRanksAction
Points
SpentRequirements
Enhancement Thread the Needle Icon.png
Thread the Needle
  • While Swashbuckling and Precision feat is active:
    • +5 Damage
    • +5% To Hit
1230
  • Character Level 12
  • Bard 5
Enhancement Coupe De Grâce Icon.png
Coupe De Grâce

Multiple Selection

Select a Melee or Ranged version
1130
  • Character Level 12
  • Bard 5
Enhancement Second Skin Icon.png
Second Skin
Rank 1:
  • +2 to Reflex Saves
  • +2 to the Maximum Dexterity Bonus of your Armor
Rank 2:
  • +4 to Reflex Saves
  • +4 to the Maximum Dexterity Bonus of your Armor
Rank 3:
  • +6 to Reflex Saves
  • +6 to the Maximum Dexterity Bonus of your Armor
  • +20% Competence bonus to Maximum Hit Points
3130
  • Character Level 12
  • Bard 5
Enhancement Exploit Weakness Icon.png
Exploit Weakness

While Swashbuckling:

  • Upon damaging an enemy without a critical hit:
    • +1 Insight Bonus to Critical Threat Range
    • Increases until you perform a critical hit
1230
  • Character Level 12
  • Bard 5