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Soul Eater are terrifying individuals, capable of ripping out and devouring a person's soul. This is one of the darkest of paths, only followed by some of the evilest creatures in the world. The Soul Eater way was originally discovered by an evil fey, named Diamond, a Gray Jester that found the taste of souls to be delightful. Fey find it easy to fulfill the prerequisites of this class. Mortal creatures have a harder time entering it, but there have been instances. Normally any mortal that becomes a Soul Eater did so via demonic pact or magic.
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- +1 Melee Damage
- +1 Ranged Damage
- +5 Universal Spell Power
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| 1 | 1 | 0 |
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- +25% Fortification
- +4 Saving Throws versus Poison
- +4 Saving Throws versus Disease
- +1 Melee Damage
- +1 Ranged Damage
- +5 Universal Spell Power
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| 1 | 1 | 5 |
- Inhuman Understanding
- Warlock 3
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- Immunity to Fear
- +1 Melee Damage
- +1 Ranged Damage
- +5 Universal Spell Power
- While wielding a Melee, Ranged or using Eldritch Blast:
- Enemies can be Shaken
- Lasts 6 seconds
- Max once every 2 seconds
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| 1 | 1 | 10 |
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- +1 Melee Damage
- +1 Ranged Damage
- +5 Universal Spell Power
- +25% Fortification
- +4 Saving Throws versus Poison
- +4 Saving Throws versus Disease
- +2d10 Consume Damage
- +3d6 Stricken Damage
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| 1 | 1 | 20 |
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- +1 Melee Damage
- +1 Ranged Damage
- +5 Universal Spell Power
- While using Spells or Eldritch Blast:
- +5% Chance to Critically Hit
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| 1 | 1 | 30 |
- Inhuman Nature
- Warlock 18
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| Spell-Like Ability: Devour the Soul Metamagic: Embolden, Enlarge, Heighten, Quicken Cooldown: 15 Seconds
You consume the soul of your targeted enemy, killing it instantly unless it makes a saving throw: Will DC: 10 + Warlock Level + Charisma Modifier. This ability is considered a Necromancy spell. This ability works on undead, but not constructs and other creatures with no lifeforce. If the target survives then it loses 20 PRR and MRR for 6 seconds. | | Metamagic Feats may be used when casting Spell-Like Abilities at no additional cost. |
Passive:
- +4 Charisma
- +1 Melee Damage
- +1 Ranged Damage
- +5 Universal Spell Power
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| 1 | 1 | 40 |
- Eldritch Seeker
- Warlock 20
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| Spell-Like Ability: Consume Metamagic: Empower, Enlarge, Intensify, Maximize, Quicken Cooldown: 10 Seconds
Ranged Magical Attack. Your magics consume bits of your opponent's form, disintegrating bits of them for 2d10 Chaotic damage every 2 seconds for a duration of 16 seconds. The damage scales with 125% spell power. The effect can stack up to 3 times. Your enemy is also marked with the Consumed trait. | | Metamagic Feats may be used when casting Spell-Like Abilities at no additional cost. |
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| 1 | 2 | 1 |
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| Rank 1:
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- -20% threat generation with attacks and spells
| Rank 2:
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- -30% threat generation with attacks and spells
| Rank 3:
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- -40% threat generation with attacks and spells
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| 3 | 1 | 1 |
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- Your Eldritch Blast, Melee and Ranged attacks:
- Reduce the Fortitude saving throw of the target by -1
- Last 6 seconds
- Stacks up to 4 times
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| 1 | 1 | 1 |
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| Rank 1:
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- +1 Bluff
- +1 Diplomacy
- +1 Haggle
| Rank 2:
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- +2 Bluff
- +2 Diplomacy
- +2 Haggle
| Rank 3:
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- +3 Bluff
- +3 Diplomacy
- +3 Haggle
- +1 Will Save
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| 3 | 1 | 1 |
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| Rank 1:
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- +1 Melee Power
- +1 Ranged Power
- +2 Universal Spell Power
| Rank 2:
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- +2 Melee Power
- +2 Ranged Power
- +4 Universal Spell Power
| Rank 3:
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- +3 Melee Power
- +3 Ranged Power
- +6 Universal Spell Power
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| 3 | 1 | 1 |
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| Cooldown: 10 seconds |
Ranged Magical Attack:
- Enemy is marked with the Strickened trait
- Metamagic: Empower, Maximize, Quicken, Enlarge, Intensify
| Rank 1:
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- +4d6 Chaotic Damage
- -40 Target Healing Amplification
- Lasts 12 seconds
- Fortitude DC: 10 + Warlock Level + Higher of Intelligence or Charisma Modifier save negates
| Rank 2:
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- +8d6 Chaotic Damage
- -80 Target Healing Amplification
- Lasts 12 seconds
- Fortitude DC: 14 + Warlock Level + Higher of Intelligence or Charisma Modifier save negates
| Rank 3:
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- +12d6 Chaotic Damage
- -120 Target Healing Amplification
- Lasts 12 seconds
- Fortitude DC: 18 + Warlock Level + Higher of Intelligence or Charisma Modifier save negates
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Scales with 125% Spell Power |
| 3 | 1 | 5 |
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When Consume is used:
- +1% Movement Speed per Warlock level
- Lasts 20 seconds
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| 1 | 2 | 5 |
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On Targets Marked with Consume, Melee, Ranged and Eldritch Blast attacks lose:
- -2 Spell Resistance
- -2 Physical Resistance Rating
- -2 Magical Resistance Rating
- Lasts 10 seconds
- Stacks up to 5 times
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| 1 | 2 | 5 |
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| Spell-Like Ability: Blindness Metamagic: Enlarge, Embolden, Heighten, Quicken Cooldown: 3 Seconds Activation Cost: 10 Spell Points
The power of unlife renders an enemy blinded. A successful Fortitude save negates this effect. | | Metamagic Feats may be used when casting Spell-Like Abilities at no additional cost. |
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| 1 | 2 | 5 |
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| Rank 1:
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- +1 Melee Power
- +1 Ranged Power
- +2 Universal Spell Power
| Rank 2:
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- +2 Melee Power
- +2 Ranged Power
- +4 Universal Spell Power
| Rank 3:
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- +3 Melee Power
- +3 Ranged Power
- +6 Universal Spell Power
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| 3 | 1 | 5 |
- Hungry for Destruction (Tier 1)
- Warlock 2
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On Targets Marked with Stricken, Melee, Ranged and Eldritch Blast attacks lose:
- -20 Melee Power
- -20 Ranged Power
- -20 Spell Power
- Lasts 10 seconds
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| 1 | 2 | 10 |
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| Multiple Selection |
| Constitution/Intelligence/Dexterity/Strength/Wisdom bonus and damage |
| 1 | 2 | 10 |
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| Spell-Like Ability: Burning Blood Metamagic: Empower, Enlarge, Eschew Materials, Intensify, Maximize, Quicken Cooldown: 5 Seconds Activation Cost: 10 Spell Points
You taint a living creature's blood with a hot, corrosive infusion, dealing acid damage for 2 to 8 + 1 every 2 levels and fire damage for 2 to 8 + 1 per 2 caster levels every 2 seconds for a duration of 10 seconds. | | Metamagic Feats may be used when casting Spell-Like Abilities at no additional cost. |
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| 1 | 2 | 10 |
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| Cooldown: 6 Seconds
Eldritch Blast Shape Stance: While this is active
- Eldritch attack is a cone
- 1d6 Force Damage
- -1 Pact Damage Die
- Scales with 100% Spell Power
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| 1 | 2 | 10 |
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| Multiple Selection |
| +1 Charisma or +1 Intelligence |
| 1 | 2 | 10 |
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On Targets Marked with Stricken, Melee, Ranged and Eldritch Blast:
- Inflict Vulnerability
- +1% More Damage
- Lasts 3 seconds
- Stacks up to 20 times
- Stacks drop on expiration
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| 1 | 2 | 20 |
- Strickened Soul
- Warlock 4
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On Targets Marked with Stricken, Melee, Ranged and Eldritch Blast:
- +2d6 Chaotic Damage
- +2d10 Consume DOT Damage
- +4d6 Stricken DOT Damage
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| 1 | 2 | 20 |
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| Cooldown: 20 Seconds |
Activate: | Rank 1:
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- +4d6 Chaotic Damage
- Heal for +4d6 Positive Energy
- Heal for +4d6 Negative Energy
| Rank 2:
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- +8d6 Chaotic Damage
- Heal for +8d6 Positive Energy
- Heal for +8d6 Negative Energy
| Rank 3:
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- +12d6 Chaotic Damage
- Heal for +12d6 Positive Energy
- Heal for +12d6 Negative Energy
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Damage and healing scale with 150% Spell Power |
| 3 | 1 | 20 |
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- +1 to the DC of Enchantment Spells
- +1 to the DC of Illusion Spells
- +1 to the DC of Necromancy Spells
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| 1 | 2 | 20 |
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| Multiple Selection |
| +1 Charisma or +1 Intelligence |
| 1 | 2 | 10 |
- Charisma (Tier 3)
- Warlock 4
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| Spell-Like Ability: Eldritch Wave Metamagic: Empower, Intensify, Maximize, Quicken Cooldown: 8 Seconds
You create a cone of eldritch energy that strikes all opponents in the area with three consecutive Eldritch Blasts. The damage from these Eldritch Blasts scales with 150% spell power. | | Metamagic Feats may be used when casting Spell-Like Abilities at no additional cost. |
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| 1 | 2 | 30 |
- Character Level 12
- Warlock 5
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- +2d10 Consume DOT Damage
- +4d6 Stricken DOT Damage
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| 1 | 2 | 30 |
- Greater Hunger
- Character Level 12
- Warlock 5
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When using Melee, Ranged, and Eldritch Blast has a 10% Chance to gain:
- 10 + 1/Warlock Level Temporary Spell Points
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| 1 | 2 | 30 |
- Character Level 12
- Warlock 5
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- +3% Chance to Critically Hit with your spells
- +3% Chance to Critically Hit with Eldritch Blast
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| 1 | 2 | 30 |
- Character Level 12
- Warlock 5
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| Spell-Like Ability: Finger of Death Metamagic: Embolden, Enlarge, Heighten, Quicken Cooldown: 8 Seconds Activation Cost: 40 Spell Points
Attempts to slay one living enemy. Deals 7 to 12 negative energy damage per caster level up to caster level 25 against any living target and hits the target with a death effect that they must save against or die. | | Metamagic Feats may be used when casting Spell-Like Abilities at no additional cost. |
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| 1 | 2 | 30 |
- Character Level 12
- Warlock 5
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