Difference between revisions of "Shot on the Run"
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|duration = | |duration = | ||
|cooldown = | |cooldown = | ||
|description = You suffer no penalty to your attack roll when moving and shooting. +3 Ranged Power. | |description = You suffer no penalty to your attack roll when moving and shooting. +3 Ranged Power, and grants a +10% attack speed bonus with all bows. | ||
|benefits= | |benefits= | ||
* +3 Ranged Power | * +3 Ranged Power | ||
* +10% Ranged Alacrity | |||
* Suffer no attack roll penalty when moving and shooting | * Suffer no attack roll penalty when moving and shooting | ||
|notes = Shot on the Run negates the (-4) penalty to attack rolls associated with moving while firing all types of ranged weapons and throwing weapons and gives +3 ranged power. | |notes = Shot on the Run negates the (-4) penalty to attack rolls associated with moving while firing all types of ranged weapons and throwing weapons and gives +3 ranged power and +10% Attack Speed. | ||
|classbonus= | |classbonus= | ||
* {{FeatClassBonus|Alchemist}} | * {{FeatClassBonus|Alchemist}} |
Revision as of 12:05, 14 February 2020
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