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There is no greater challenge than a Feywild hunt, and no greater honor than to serve the Queen of the Summer Court as a Shiradi Champion!
If one is talented, bold and clever, this honor could be yours as well.
Shiradi Champions focus Fae energies into either Ranged attacks or magic, to chaotic effect. Whether it's through an unstoppable advance with the protection of Nature or a spell to confuse their foes, they control any situation at hand.
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- Gain the Magical Training Feat
- +1 Epic Bonus to Spell DCs
- +15 Maximum Hit Points
- +25 Maximum Spell Points
- +5 Ranged Power
- +5 Force Spell Power
- +5 Universal Spell Power
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| 1 | 1 | 0 |
- Level 20
- Shiradi Champion Enabled
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- Attacks have Ghost Touch
- +5% Dodge Bypass
- +5% Fortification Bypass
- If Holy Strike has been taken, instead get:
- +1 Epic Bonus to Spell DCs
- +15 Maximum Hit Points
- +25 Maximum Spell Points
- +5 Ranged Power
- +5 Force Spell Power
- +5 Universal Spell Power
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| 1 | 1 | 5 |
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- Get a random beneficial effect
- Lasts for 10 Minutes
Passive:
- +1 Epic Bonus to Spell DCs
- +15 Maximum Hit Points
- +25 Maximum Spell Points
- +5 Ranged Power
- +5 Force Spell Power
- +5 Universal Spell Power
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| 1 | 1 | 10 |
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- +1 to Saving Throws vs. Spells
- Every Favored Enemy Feat taken:
- Additional +1 to Saving Throws vs. Spells
- +1 Maximum Manyshot Charges
Passive:
- +1 Epic Bonus to Spell DCs
- +15 Maximum Hit Points
- +25 Maximum Spell Points
- +5 Ranged Power
- +5 Force Spell Power
- +5 Universal Spell Power
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| 1 | 1 | 20 |
- Level 32
- Audience with the Queen
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| Cooldown: 1 Second
When Shiradi Champion Destiny Mantle is active:
- Ranged and thrown attacks gain:
- A 15% chance to deal 7d77 extra damage of a random type
- Scales with 200% Ranged Power
- Offensive spells gain:
- A 7% chance to deal 7d77 extra damage of a random type
- Scales with 100% of the type's Spell Power
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| 1 | 1 | 1 |
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| Rank 1:
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| Rank 2:
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| Rank 3:
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- +100 Maximum Spell Points
- +5 Force Spell Power
- +5 Universal Spell Power
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| 3 | 1 | 1 |
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| Rank 1:
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- +1 Luck bonus to all Saving Throws
- +1 Luck bonus to all Skills
- If you have Luck of Heroes, instead:
- +2 Luck bonus to all Saving Throws
- +2 Luck bonus to all Skills
| Rank 2:
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- +2 Luck bonus to all Saving Throws
- +2 Luck bonus to all Skills
- If you have Luck of Heroes, instead:
- +4 Luck bonus to all Saving Throws
- +4 Luck bonus to all Skills
| Rank 3:
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- +3 Luck bonus to all Saving Throws
- +3 Luck bonus to all Skills
- If you have Luck of Heroes, instead:
- +6 Luck bonus to all Saving Throws
- +6 Luck bonus to all Skills
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| 3 | 1 | 1 |
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| Multiple Selection |
| Pick a Ranged or Caster Epic Strike |
| 1 | 1 | 1 |
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| Rank 1:
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- +2 Listen
- +2 Search
- +2 Spot
| Rank 2:
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- +4 Listen
- +4 Search
- +4 Spot
| Rank 3:
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- +6 Listen
- +6 Search
- +6 Spot
- Immune to Blindness
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| 3 | 1 | 1 |
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| Multiple Selection |
| Select a secondary element. |
| 1 | 1 | 5 |
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| Multiple Selection |
| Select between Doubleshot and defensive ability. |
| 1 | 1 | 5 |
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| Multiple Selection |
| Embrace your Fey nature or reject it. |
| 1 | 1 | 5 |
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| Activation Cost: 1 Wild Empathy Charge Cooldown: 30 Seconds
| Spell-Like Ability: Greater Vigor, Mass Metamagic: Empower, Empower Healing, Enlarge, Intensify, Maximize, Quicken Cooldown: 30 Seconds Activation Cost: 1 Wild Empath Charge
Casts Greater Vigor on multiple targets. A positive energy conjuration that heals 1d8, +1 per 3 caster levels (max +13 at caster level 39), every 2 seconds for 8 seconds. When the initial effect expires, a smaller healing effect that heals 1 HP every 5 seconds for 30 seconds is applied.
Only one Vigor spell can be active at a time, with the most beneficial taking priority. If multiple Vigor spells are cast on the same target, then the duration is extended. | | Metamagic Feats may be used when casting Spell-Like Abilities at no additional cost. |
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| 1 | 1 | 5 |
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| | 3 | 1 | 5 |
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While in Shiradi Champion Destiny Mantle:
- Ranged Attacks and Offensive Spells have a 7% chance to:
- Inflict a random effect on your target
- Effects scale with different Power (Melee, Ranged or Spell) based on its origin
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| 1 | 2 | 10 |
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| | 1 | 2 | 10 |
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| Multiple Selection |
| Choose a special ability. |
| 1 | 1 | 10 |
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| Multiple Selection |
| Upgrade Pin or Fey Lights |
| 1 | 1 | 10 |
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| Multiple Selection |
| +1/2/3 Conjuration, Enchantment, Evocation or Transmutation DCs |
| 3 | 1 | 10 |
- Antirequisite
- Any Epic Destiny Spell Focus from the Same School
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While Shiradi Champion Destiny Mantle is active:
- +10% Damage against Helpless opponents
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| 1 | 1 | 20 |
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Dealing damage to an enemy with ranged attacks or spells:
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| 1 | 1 | 20 |
|
| | 1 | 1 | 20 |
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| Multiple Selection |
| Upgrade Hunt's End or Fey Lights |
| 1 | 2 | 20 |
- Level 26
- Strike Upgrade I
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| Multiple Selection |
| Choose between Attack Speed or Imbue Dice |
| 3 | 1 | 20 |
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While in Shiradi Champion Destiny Mantle, ranged and Thrown Attacks and offensive spells:
- 7% chance to paralyze living creatures
- Lasts 6 seconds
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| 1 | 2 | 30 |
- Level 30
- Cruelty of the Hunt
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| | 3 | 1 | 30 |
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While wielding a Ranged Weapon:
- +1 Critical Damage Multiplier on rolls of 19-20
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| 1 | 1 | 30 |
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- For every 4 Wilderness Lore feats:
- Ranged attacks are always in Point Blank Shot range
- Base Attack Bonus equal to Character Level
- +10 Force Spell Power
- +10 Universal Spell Power
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| 1 | 1 | 30 |
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| Multiple Selection |
| Select an Epic Moment |
| 1 | 1 | 30 |
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