Shintao Tree

From DDO Compendium
Revision as of 00:59, 10 July 2018 by MNDeveloper (talk | contribs)
Tree For: Monk
Unlock
Free
Shintao Tree.png
Overview

Shinsei is a figure in the history of Rokugan whose nature and true identity are shrouded in mystery and legend. He spoke for many days with the first emperor Hantei, and his words are recorded in the Tao of Shinsei, a text that guides emperors and samurai as well as humble monks. Shinsei also led the Seven Thunders - the greatest heroes of the seven Great Clans - into the Shadowlands to combat the evil of Fu Leng, creating the Twelve Black Scrolls that bound the Evil One's power for a thousand years. Shintao monks are dedicated to following his teachings, both to further their own quest for enlightenment and to continue his crusade against the evil in the Shadowlands.

Monks of Shinsei come from a wide variety of backgrounds, however many are retired samurai who become multiclass samurai/monks and then adopt the Shintao monk prestige class. Virtually all Shintao monks are human, and they come from all seven Great Clans as well as the common caste.

Core enhancements


EnhancementBenefitRanksAPPoints SpentRequirements
Enhancement Bastion of Purity Icon.png
Bastion of Purity
  • Each Core Enhancement in the Shintao tree, including this one, grants you the following passive effects:
    • +10 Positive Energy Spell Power
    • +10 Positive Healing Amplification
110
  • Monk 1
Antirequisite
This enhancement cannot be taken at the same time as Improved Recover I or II in the Half-Elf tree.
Enhancement Protection from Tainted Creatures Icon.png
Protection from Tainted Creatures
  • You gain a +1 bonus to Armor Class and a +1 bonus to saving throws.
    • These bonuses stack with all other bonuses to armor class and saving throws.
  • Your unarmed attacks and attacks with Handwraps gain the Byeshk damage trait.
115
  • Bastion of Purity
  • Monk 3
Enhancement Iron Hand Icon.png
Iron Hand
  • Your unarmed attacks and attacks with Handwraps gain the Cold Iron damage trait.
1110
  • Protection from Tainted Creatures
  • Monk 6
Enhancement Argent Fist Icon.png
Argent Fist
  • You gain an additional +1 bonus to Armor Class and a+1 bonus to saving throws.
  • Your unarmed attacks and attacks with Handwraps gain the Silver damage trait.
1120
  • Iron Hand
  • Monk 12
Enhancement Touch of the Void Dragon Icon.png
Touch of the Void Dragon

Activation Cost: 30 Ki
Cooldown: 3 Minutes

  • Ki Activate: Gain 1d4+1 bonus to all ability scores for one minute
  • Passive:
    • +5 Melee Power
    • +1[W] while using handwraps or fighting Unarmed
1130
  • Argent Fist
  • Monk 18
Enhancement To Seek Perfection Icon.png
To Seek Perfection

You continually seek physical and spiritual betterment, reaping many benefits. You gain:

  • +4 Wisdom
  • +15 Melee Power
  • An additional +1 bonus to Armor Class
  • An additional +1 bonus to saving throws
  • +2[W] while using Handwraps or fighting Unarmed.
  • You no longer suffer penalties from Meditation of War
1140
  • Touch the Void Dragon
  • Monk 20
Tier 1 enhancements
EnhancementBenefitRanksAPPoints SpentRequirements
Enhancement Elemental Curatives Icon.png
Elemental Curatives

Select one of four toggles that modify your Healing Ki finisher. Each tier taken can select a different toggle.
Enhancement Difficulty at the Beginning Icon.png Difficulty at the Beginning:

  • Your Healing Ki finishing move also applies a Lessor Restoration effect.
  • Restores 1d4 points of ability damage, eliminates fatigue, and removes most magical effects that reduce ability scores.


Enhancement Lifting the Veil Icon.png Lifting the Veil:

  • Your Healing Ki finishing move also removes blindness.


Enhancement Restoring the Balance Icon.png Restoring the Balance:

  • Your Healing Ki finishing move also removes curses.


Enhancement The Receptive Earth Icon.png The Receptive Earth:

  • Your Healing Ki finishing move also removes disease.
  • Passive:
    • +1 to Hit and Damage while with Handwraps while centered.
111
Enhancement Reed in the Wind Icon.png
Reed in the Wind
Cooldown: 15 Seconds
Ki Melee Attack:
Rank 1:
  • Deals +1[W] Damage
  • If you successfully damage your target you gain a +3% Insight bonus to Dodge for 6 seconds.
Rank 2:
  • Deals +2[W] Damage
  • If you successfully damage your target you gain a +6% Insight bonus to Dodge for 6 seconds.
Rank 3:
  • Deals +3[W] Damage
  • If you successfully damage your target you gain a +9% Insight bonus to Dodge for 6 seconds.
311
  • Dodge Feat
  • Monk 1
Enhancement Deft Strikes Icon.png
Deft Strikes
Rank 1:
  • You gain +3% chance to make offhand attacks while centered and wielding two weapons or fighting unarmed.
Rank 2:
  • You gain +6% chance to make offhand attacks while centered and wielding two weapons or fighting unarmed.
Rank 3:
  • You gain +10% chance to make offhand attacks while centered and wielding two weapons or fighting unarmed.
311
  • Monk 1
Enhancement Ki Shout Icon.png
Ki Shout

Activation Cost: 5 Ki
Cooldown: 6 Seconds

  • Ki Activate: Intimidate nearby enemies, encouraging them to attack you.
    • This ability uses your Concentration skill, and shares a cooldown with the Intimidate skill.
121
  • Monk 1
Feat Self Sufficient Icon.png
Exemplar
Rank 1:
  • +1 Heal
  • +1 Intimidate
Rank 2:
  • +2 Heal
  • +2 Intimidate
Rank 3:
  • +3 Heal
  • +3 Intimidate
  • +10% threat generation
311
  • Monk 1
Tier 2 enhancements
EnhancementBenefitRanksAPPoints SpentRequirements
Tier 3 enhancements
EnhancementBenefitRanksAPPoints SpentRequirements
Tier 4 enhancements
EnhancementBenefitRanksAPPoints SpentRequirements
Tier 5 enhancements
EnhancementBenefitRanksAPPoints SpentRequirements