Repair Serious Damage

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Spell Repair Serious Damage Icon.png

Repair Serious Damage
Transmutation (Repair)
Level: Artificer 3Sorcerer 3Wizard 3
Cost (Spell Points): 12
Components: Somatic, Verbal
Metamagic: Empower, Enlarge, Intensify, Maximize, Quicken
Range: Standard
Target: Friend, Self
Duration: Instantaneous
Cooldown (Seconds):  3 (Artificer, Wizard), 2 (Sorcerer)
Save: None
School: Transmutation (Repair)
Spell Resistance: No

D&D Dice: Repairs constructs for 3d6+6 hp plus 1 additional per caster level (max 15).
  

Description: Transmutes the structure of a living construct ally to repair 3d6+6 damage plus an additional 1 for every caster level up to caster level 15.


Vendors:

Spell-Like Ability Enhancements:
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