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Reactive Heal
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Ranks: 1 Points (per rank): 1 Activation Cost: 1 Turn Undead Cooldown: 6 Seconds Benefits:
Channel Divinity:
- The next time your target falls below half hit points, they receive 250 positive energy healing.
- A target can only benefit from a Reactive Heal once every three minutes (reset by resting).
- This healing effect is unaffected by Spell Power.
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