The occult slayer is driven to confront any arcane or divine spellcaster who crosses her path. Occult slayers believe that mortals are too irresponsible to wield magic, and that those who dare to do so must be slain. Spellcasters who become occult slayers are considered to have seen the error of their ways - although they may still cast spells, they rely primarily on their battle prowess and their ability to resist magical effects to defeat their enemies.
The occult slayer comes into her own through exhaustive training. Every regimen she performs is an exercise that refines her anger against spellcasters into martial skill. Each occult slayer forms a preternatural bond with her masterwork weapon of choice, which serves as the instrument of her vengeance.
Increase Ability (Constitution/Wisdom)
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- While below 50% health, you gain +1 critical damage multiplier on attack rolls of 19-20.
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| 1 | 2 | 10 |
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| Rank 1:
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- You gain +2 to saves vs. both disease and poison.
| Rank 2:
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- You gain +4 to saves vs. both disease and poison.
| Rank 3:
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- You gain +6 to saves vs. both disease and poison.
- You don't fail disease or poison saving throws on a roll of 1.
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| 3 | 1 | 10 |
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When an enemy damages you with a spell, there is a chance that they will be knocked down. | Rank 1:
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| Rank 3:
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Does not affect bosses, does not trigger from positive energy spells. |
| 3 | 1 | 10 |
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At weapon bond strength of 45 or higher, you deal 1d20 extra force damage with your attacks, scaling with 200% Melee Power. This damage can trigger up to once every: | Rank 1:
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| Rank 3:
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| 3 | 1 | 10 |
- Lessons of Travel
- Barbarian 3
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Increase Ability (Constitution/Wisdom)
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Feedback - On Spellcast: Caster suffers 6d10 force damage. This damage is increased by the target's Spell Power. | Rank 1:
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- Melee Attack: Deals +1[W] damage and inflicts Feedback on the enemy for 6 seconds.
| Rank 2:
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- Melee Attack: Deals +3[W] damage and inflicts Feedback on the enemy for 12 seconds.
| Rank 3:
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- Melee Attack: Deals +5[W] damage and inflicts Feedback on the enemy for 18 seconds.
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| 3 | 1 | 20 |
- Arcane Encumbrance
- Barbarian 4
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Activate: | Rank 1: - Activation Cost: 30 Weapon Bond
- Cooldown: 48 seconds
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| Rank 2: - Activation Cost: 20 Weapon Bond
- Cooldown: 36 seconds
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| Rank 3: - Activation Cost: 10 Weapon Bond
- Cooldown: 24 seconds
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Lasts 20 seconds |
| 3 | 1 | 20 |
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