Metamagic Feats

From DDO Compendium
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These are the Metamagic feats.


Feat Type Benefits Prerequisites / Auto Granted
Feat Accelerate Spell Icon.png
Accelerate Spell
Toggle Metamagic Toggle:
  • Potions fly faster
  • Spells cost 5 more spell points to cast
Prerequisites:

Auto Grant:

  • This feat is granted free to Dark Hunter at class level 9
Feat Empower Healing Spell Icon.png
Empower Healing Spell
Toggle
  • Metamagic Toggle:
    • Your healing spells gain 75 Spell Power
    • Spells cost 10 more spell points to cast
Prerequisites:

One of:

Feat Empower Spell Icon.png
Empower Spell
Toggle Metamagic Toggle:
  • Your spells gain 75 Spell Power
  • Spells cost 15 more spell points to cast
Prerequisites:
  • Ability to cast level 1 Spells.
Feat Enlarge Spell Icon.png
Enlarge Spell
Toggle Metamagic Toggle:
  • Your spells gain double their range
  • Spells cost 10 more spell points to cast
Prerequisites:
  • Ability to cast level 1 Spells.
Feat Eschew Materials Icon.png
Eschew Materials
Toggle Metamagic Toggle:
  • You do not have to provide regular material components for your spells
  • Spells cost 2 more spell points to cast
Prerequisites:
  • Ability to cast level 1 Spells.
Feat Extend Spell Icon.png
Extend Spell
Toggle Metamagic Toggle:
  • The duration of spells you cast are doubled
  • Spells you cast cost 10 more spell points to cast
Prerequisites:
  • Ability to cast level 1 Spells.
Feat Heighten Spell Icon.png
Heighten Spell
Toggle Metamagic Toggle:
  • Your spells are raised to the highest spell level your character can cast
  • Your spells cost more spell points to cast depending on the number of levels raised
Prerequisites:
  • Ability to cast level 2 Spells.
Feat Maximize Spell Icon.png
Maximize Spell
Toggle Metamagic Toggle:
  • Spells you cast gain +150 to their Spell Power
  • Spells cast 25 more spell points to cast
Prerequisites:
  • Ability to cast level 1 Spells.
Feat Quicken Spell Icon.png
Quicken Spell
Toggle Metamagic Toggle:
  • Spells are cast about 2x faster
  • Spells cannot be interrupted by a failed Concentration save.
  • Spells cost 10 more spell points to cast
Prerequisites:
  • Ability to cast level 1 Spells.