Magus of the Eclipse

From DDO Compendium
Revision as of 17:57, 6 November 2021 by MNDeveloper (talk | contribs)


Magus of the Eclipse Tree.png
Overview

Empires rise and fall. Above each night the moons bear witness, nestled in a sea of stars. Always there, yet always changing with their cycles.

They are a pattern, a riddle, a secret. There is much power in such knowledge, if one has the mind to grasp it.

Maguses of the Eclipse channel the power of the moon into their magic, focusing it into Cold and Negative damage.

Core enhancements
EnhancementBenefitRanksDestiny
Points
SpentRequirements
Enhancement Touched by the Moon Icon.png
Touched by the Moon
  • Gain the Magical Training feat
  • +1 Epic bonus to all Spell DCs
  • +1 Spell Penetration
  • +50 Maximum Spell Points
  • +5 Cold Spell Power
  • +5 Negative Spell Power
  • +5 Force Spell Power
  • +5 Universal Spell Power
110
  • Level 20
  • Magus of the Eclipse Enabled
Enhancement Deepening Arcana Icon.png
Deepening Arcana
  • Does not stack with Deepening Faith in Exalted Angel
    • +10% Destiny Bonus to Maximum Spell Points
    • Echoes of Power now restores up to 30 Spell Points
  • +1 Epic bonus to all Spell DCs
  • +1 Spell Penetration
  • +50 Maximum Spell Points
  • +5 Cold Spell Power
  • +5 Negative Spell Power
  • +5 Force Spell Power
  • +5 Universal Spell Power
115
  • Level 23
  • Touched by the Moon
Enhancement Nullmagic Aura Icon.png
Nullmagic Aura

Cooldown: 2 Minutes

Activate:

  • All nearby party members are immune to harmful spells


Passive:

  • +1 Epic bonus to all Spell DCs
  • +1 Spell Penetration
  • +50 Maximum Spell Points
  • +5 Cold Spell Power
  • +5 Negative Spell Power
  • +5 Force Spell Power
  • +5 Universal Spell Power
1110
  • Level 26
  • Deepening Arcana
Tier 1 enhancements
EnhancementBenefitRanksDestiny
Points
SpentRequirements
Enhancement Imperceptable Casting Icon.png
Imperceptable Casting
Rank 1:
  • -10% Spell Threat
Rank 2:
  • -20% Spell Threat
Rank 3:
  • -30% Spell Threat
  • If the Discipline feat was taken:
    • -60% Spell Threat instead
311
  • Level 20
Antirequisite
Enhancement Moon Lance Icon.png
Moonbeams

Multiple Selection

Select an Epic Strike
121
  • Level 20

Enhancement Great Summoner Icon.png

Great Summoner

Ranks: 1
Points (per rank): 1
Benefits:

Summons, pets, and hirelings gain:

  • +4 to all Ability Scores
  • Increased Hit Points
  • 100% Fortification
  • 40% Increase to Movement Speed

Description:
Your summons, pets, and hirelings gain +4 to all ability scores, increased health, 100% Fortification, and a 40% increase to movement speed.
Selection option for: Self or Summons
Requirements
  • 1 Points spent
  • Level 20
Enhancement Frostlight Icon.png
Frostlight

While Magus of the Eclipse Destiny Mantle is active:

  • Take half Cold damage
  • If the character is not Undead
    • Take half Negative damage
  • If the character is Undead
    • Take half Light damage
  • Does not stack with:
121
  • Level 20

Enhancement Impregnable Mind Icon.png

Impregnable Mind

Ranks: 3
Points (per rank): 1
Benefits:
Rank 1:
  • +2 to Will Saving Throws
  • +2 Concentration
Rank 2:
  • +4 to Will Saving Throws
  • +4 Concentration
Rank 3:
  • +6 to Will Saving Throws
  • +6 Concentration
  • No longer fail Will Saves on a 1
Selection option for: Self or Summons
Requirements
  • 1 Points spent
  • Level 20
Tier 2 enhancements
EnhancementBenefitRanksDestiny
Points
SpentRequirements
Enhancement Moontouched Icon.png
Moontouched
Rank 1:
  • +1 to the DCs of Fear spells
Rank 2:
  • +2 to the DCs of Fear spells
Rank 3:
  • +3 to the DCs of Fear spells
315
  • Level 20
Enhancement Call Upon- Animated Armor Icon.png
Call Upon

Multiple Selection

Select a magical creature to summon
125
  • Level 20
Enhancement Cold Light of the Moon Icon.png
Moonlight

Multiple Selection

Select Cold or Dark Light zone to cast
125
  • Level 20

Enhancement Chill Aura Icon.png

Chill Aura

Ranks: 1
Points (per rank): 2
Benefits:

While Magus of the Eclipse Destiny Mantle is active, enemies hit within Melee Range take:

  • 1d6+6 Cold damage per caster level
  • 1d6+6 Negative damage per caster level
  • Ticks every 6 seconds
  • If they would heal from Cold or Negative:
    • They don't take damage from that part

Description:
While in your Magus of the Eclipse Destiny Mantle, enemies within melee range take 1d6+6 Cold damage per caster level and 1d6+6 Negative damage per caster level every 6 seconds. If an enemy would heal from either of these effects, they do not take the damage.
Selection option for: Frostlight Improvement I
Requirements
  • 5 Points spent
  • Level 20
Feat Great Intelligence Icon.png
Lunar Insight

Multiple Selection

Select an Ability Score to boost Arcane Insight with.
115
Tier 3 enhancements

Partial Eclipse

EnhancementBenefitRanksDestiny
Points
SpentRequirements
Enhancement Lunar Imbuement Icon.png
Lunar Imbuement
  • When hitting an enemy with one of the Moonbeams:
    • Enemies take 5 stacks of Vulnerability
    • Gain:
      • +5 Cold Spell Power
      • +5 Negative Spell Power
      • +5 Force Spell Power
      • +5 Universal Spell Power
      • Lasts for 12 seconds
1110
Enhancement Starlight Icon.png
Starlight
The created Cold or Dark Light Zone now has the following attributes:
Rank 1:
  • -20% Movement speed to non-bosses
Rank 2:
  • -20% Movement speed to non-bosses
  • +5% Incorporeality to all allies
Rank 3:
  • -20% Movement speed to non-bosses
  • +5% Incorporeality to all allies
  • On expiration, the zone explodes:
    • Deals 3d20+6 damage per Caster Level
    • Damages all enemies within the zone
    • Damage kind is based on the zone (cold or dark)
3110

Enhancement Share the Light Icon.png

Share the Light

Ranks: 1
Points (per rank): 1
Benefits:

While Magus of the Eclipse Destiny Mantle is active:

  • Summons also benefit from the Mantle
  • uses the same Cold and Negative Spell Power

Description:
While in your Magus of the Eclipse Destiny Mantle, your summons now also benefit from it. For the purpose of this skill, these summons have your Cold and Negative Spell Power.
Selection option for: Frostlight Improvement II
Requirements
  • 10 Points spent
  • Level 23
  • Frostlight Improvement I
Enhancement Piercing Spellcraft Icon.png
Piercing Spellcraft
Rank 1:
  • +1 Spell Penetration
Rank 2:
  • +2 Spell Penetration
Rank 3:
  • +3 Spell Penetration
3110
  • Level 23
Tier 4 enhancements

Improved Arcane Pulse

EnhancementBenefitRanksDestiny
Points
SpentRequirements
Enhancement Nullmagic Protection Icon.png
Nullmagic Protection
  • When hit or missed by an enemy, 6% chance to:
    • Cause nearby enemies to receive a Dispel Magic effect
    • Render them unable to cast spells
    • -4 Spell Resistance
      • Lasts 30 seconds
1220
  • Level 26
Enhancement Greater Beams Icon.png
Greater Beams
  • When using Moon Lance
    • The target is Frozen
    • DC: 20 + Highest of INT/WIS/CHA Modifier + Highest of Evocation/Conjuration Bonus negates
  • When using Gloomspear
    • The target is Paralyzed
    • DC: 20 + Highest of INT/WIS/CHA Modifier + Necromancy Bonus negates
1120
  • Level 26
  • Lunar Imbuement

Enhancement Nullmagic Strike Icon.png

Nullmagic Strike

Ranks: 1
Points (per rank): 1
Benefits:

While Magus of the Eclipse Destiny Mantle is active:

  • Successful attacks or offensive spells have a 15% chance to:
    • Cause nearby enemies to a Dispel Magic effect
    • Render them unable to cast spells
    • -4 Spell Resistance
      • Lasts 30 seconds

Description:
While in your Magus of the Eclipse Destiny Mantle, attacks you make and offensive spells you cast have a 15% chance to subject the target to a Dispel Magic effect, which may strip them of their magical protections, and will render them unable to cast spells and lose 4 Spell Resistance for 30 seconds.
Selection option for: Frostlight Improvement II
Requirements
  • 10 Points spent
  • Level 23
  • Frostlight Improvement I
Enhancement Enhanced Metamagics- Maximize Icon.png
Enhanced Metamagics

Multiple Selection

Reduce Metamagic cost by +2/4/6 (Empower), +3/6/9 (Maximize)
3120
  • Level 26
Tier 5 enhancements

Cosmos

EnhancementBenefitRanksDestiny
Points
SpentRequirements
Enhancement Total Eclipse Icon.png
Total Eclipse
Rank 1:
  • +1 Spell DCs
Rank 2:
  • +2 Spell DCs
Rank 3:
  • +3 Spell DCs
3130
  • Level 30
Enhancement Time Stop Icon.png
Time Stop

Cooldown: 5 Minutes

Epic Moment: Enemies in a small area are affected:

  • Bosses and Raid Bosses
    • +100% more damage from all sources
      • Excludes bane
    • Lasts 10 seconds
  • All others
    • Become Paralyzed and Helpless
    • Can't die while paralyzed
    • If they are below 0 Hit Points when time ends they die quickly
    • Lasts for 10 seconds
1130
  • Level 30
Enhancement Lunar Power Icon.png
Lunar Power
  • +10 Negative Spell Power
  • +10 Cold Spell Power
  • +10 Force Spell Power
  • +10 Universal Spell Power
  • While using Moon Lance or Gloomspear Epic Strikes:
    • They now now deal 1d12+16 damage to enemies with 0 or less Spell Resistance
1130
  • Level 30
  • Greater Beams
Enhancement Enhanced Metamagics (Intensify) Icon.png
Enhanced Metamagics: Intensify
1130
  • Level 30