Lightning Bolt (SLA)

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Arcanotechnician Lightning Bolt Icon.png

Lightning Bolt

Ranks: 1
Points (per rank): 1
Benefits:

Spell Lightning Bolt Icon.pngSpell-Like Ability:
Lightning Bolt
Metamagic: Embolden, Empower, Eschew Materials, Heighten, Intensify, Maximize, Quicken
Cooldown: 7 Seconds
Activation Cost: 6 Spell Points

A powerful stroke of electrical energy deals 1d6+3 electricity damage per caster level (up to a max of 10d6+30 damage at caster level 10) to targets in its path. A successful Reflex Save save reduces the damage by half. For each enemy this spell strikes it has a 50% chance to fork, replicating the spell's effect on that target. This can only happen once. This spell is a bolt and has double range.
Metamagic Feats may be used when casting Spell-Like Abilities at no additional cost.
Requirements
Arcanotechnician Lightning Bolt Icon.png

Arcanotechnician - Lightning Bolt

  • 20 Points spent in Tree
  • Artificer 12
  • Thaumaturgical Battery