Difference between revisions of "Legendary Syranian Kama"

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m (Text replacement - "|attackmod = {{WeaponMod|" to "|attackmod = {{AttackMod|")
 
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|binding = btaoa
|binding = btaoa
|proficiency = Exotic
|proficiency = Exotic
|basedamagerating = 44.63
|basedamagerating = 43.05
|damage = {{Dice|5|1|6|2|15}}
|damage = {{Dice|4.80|1|6|2|15}}
|damagetype = {{DamageType|Slash|Good|Adamantine|Magic}}
|damagetype = {{DamageType|Slash|Good|Adamantine|Magic}}
|critprofile = {{ItemCritProfile||2}}
|critprofile = {{ItemCritProfile||2}}
|attackmod = {{WeaponMod|STR}}
|attackmod = {{AttackMod|STR}}
|damagemod = {{WeaponMod|STR}}
|damagemod = {{WeaponMod|STR}}
|enchantments =  
|enchantments =  
* {{EnhancementBonus|15}}
* {{EnhancementBonus|15}}
* {{Elemental|Electricity||9||Electrifying 9}}
* {{Elemental|Electricity||6||Electrifying 6}}
* {{AlignmentDamage|Holy|9|True}}
* {{AlignmentDamage|Holy|6|True}}
* {{Bane|constructs|9||10|Construct Bane 9}}
* {{Bane|constructs|6||10|Construct Bane 6}}
* {{Augment|Red}}
|emptyaugments={{EmptyAugments|Red}}
|description =  
|description =  
|droplocation ={{CreatedViaCrafting|Rayne Cloud|
|droplocation ={{RayneCloudPurchase}}
* {{Ingredient|Dampening Alloy}}
* {{Ingredient|Energizing Alloy}}
* {{Ingredient|Caustic Compound}}
* {{Ingredient|Stabilizing Compound}}
}}  
|material = Adamantine
|material = Adamantine
|hardness = 20
|hardness = 49
|durability = 60
|durability = 350
|update = 42
|update = 42
|details =  
|details =  
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|replaced =  
|replaced =  
|weight = 2
|weight = 2
|basevalue = {{Price|300|2}}
|basevalue = {{Price|11900|2}}
|otherversions=
* [[Syranian Kama]]
}}
}}

Latest revision as of 18:24, 21 October 2023

Syranian Kama Icon.png

Legendary Syranian Kama
Kama

Accepts Sentience
Exotic Weapon Proficiency

Minimum Level: 29
Bound to Account on Acquire
Base DamageGreyQuestion.png: 43.05
Damage: 4.80[1d6+2]+15
Damage Types: Slash, Good, Adamantine, Magic
Critical Roll: 20 / x2
Attack Mod: STR
Damage Mod: STR

Enchantments: 
  • +15 Enhancement Bonus: Weapons and Shields: +15 Enhancement Bonus Attack and Damage rolls. Armor and Shields: +15 enhancement bonus to Armor Class.
  • Electrifying 6: This weapon is sheathed in Electricity. The weapon deals an additional 6d6 Electricity damage each hit.
  • Holy 6: This weapon is wielded by the pure to smite the wicked, dealing an additional 6d6 good damage on each hit. This effect makes this weapon good aligned. Evil characters wielding this weapon will suffer one negative level.
  • Construct Bane 6: This weapon deals 6d10 Bane damage against constructs.
  • Adamantine: Found only in meteorites and the rarest of veins in magical areas, this ultrahard metal adds to he quality of a weapon or suit of armor. Weapons made of adamantine have the ability to bypass the protective damage reduction of certain monsters.
Augments: 
Red Augment Slot: Empty

Material: This item is made out of: Adamantine
Hardness: 49 Durability: 350

Base Value: 11,900 Platinum 2 Gold 2 lbs