Difference between revisions of "Jade Strike"

From DDO Compendium
(One intermediate revision by the same user not shown)
Line 5: Line 5:
|activationcost=10 Ki
|activationcost=10 Ki
|cooldown=15 Seconds
|cooldown=15 Seconds
|nobulletcost=true
|link=
|link=
|description=Ki Melee Attack: You perform a melee attack that is especially powerful against tainted creatures. On hitting a target, this attack increases their physical damage vulnerability by 10% and reduces their fortification by 25%. A successful save negates this effect (DC = 10 + Wisdom Modifier + your monk level + Stunning DC boosts). Aberrations, extraplaner creatures that are not classified as 'Lawful Outsiders', and Undead receive double this effect. On critical hits, a target will be locked in a tomb of jade on a failed save (DC = 10 + Wisdom Modifier + your monk level + Stunning DC boosts). Extraplaner creatures, Aberrations, and Undead must succeed at two consecutive Will saves to avoid their fate.
|benefitline=
|benefitline=
|benefitbottomline=
|benefitbottomline=
|rank1benefit='''Ki Melee Attack:''' You perform a melee attack that is especially powerful against tainted creatures. On hitting a target:
|rank1benefit='''Ki Melee Attack:''' On hit:
* This attack increases their physical damage vulnerability by 10%
* +10% Physical Damage Vulnerability
* Reduces their fortification by 25%
* -25% Fortification
* A successful save negates this effect:
* {{SaveDC|Will|10|Monk|Wisdom|Stunning|color}} negates
** {{SaveDC|Will|10|Monk|Wisdom|Stunning|color}}
* When target is a non-Lawful Outsider Aberration or Extraplaner Creature, or Undead:
* Aberrations, extraplaner creatures that are not classified as 'Lawful Outsiders', and Undead receive double this effect.
** +20% Physical Damage Vulnerability
* On critical hits, a target will be locked in a tomb of jade on a failed save:
** -50% Fortification
** {{SaveDC|Will|10|Monk|Wisdom|Stunning|color}}
* On critical hit:
** Extraplaner creatures, Aberrations, and Undead must succeed at two consecutive Will saves to avoid their fate.
** Target will be locked in a tomb of jade
** {{SaveDC|Will|10|Monk|Wisdom|Stunning|color}} negates
** When target is an Extraplaner creature, Aberration, or Undead  
*** Two consecutive saves must be made
|rank2benefit=
|rank2benefit=
|rank3benefit=
|rank3benefit=

Revision as of 00:40, 9 January 2022

Enhancement Jade Strike Icon.png

Jade Strike

Ranks: 1
Points (per rank): 2
Activation Cost: 10 Ki
Cooldown: 15 Seconds
Benefits: Ki Melee Attack: On hit:

  • +10% Physical Damage Vulnerability
  • -25% Fortification
  • Will DC: 10 + Monk Level + Wisdom Modifier + Stunning Bonus negates
  • When target is a non-Lawful Outsider Aberration or Extraplaner Creature, or Undead:
    • +20% Physical Damage Vulnerability
    • -50% Fortification
  • On critical hit:
    • Target will be locked in a tomb of jade
    • Will DC: 10 + Monk Level + Wisdom Modifier + Stunning Bonus negates
    • When target is an Extraplaner creature, Aberration, or Undead
      • Two consecutive saves must be made

Description:
Ki Melee Attack: You perform a melee attack that is especially powerful against tainted creatures. On hitting a target, this attack increases their physical damage vulnerability by 10% and reduces their fortification by 25%. A successful save negates this effect (DC = 10 + Wisdom Modifier + your monk level + Stunning DC boosts). Aberrations, extraplaner creatures that are not classified as 'Lawful Outsiders', and Undead receive double this effect. On critical hits, a target will be locked in a tomb of jade on a failed save (DC = 10 + Wisdom Modifier + your monk level + Stunning DC boosts). Extraplaner creatures, Aberrations, and Undead must succeed at two consecutive Will saves to avoid their fate.
Requirements
Enhancement Jade Strike Icon.png

Shintao - Jade Strike

  • 10 Points spent in Tree
  • Smite Tainted Creature
  • Monk 3