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- +1 To Hit
- +1 Diplomacy
- +1 Intimidate
- +1 Bluff
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| 1 | 1 | 0 |
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| Cooldown: 1 Minute
Activate: Gain:
- The effects of Diplomacy
- On a separate cooldown timer
- Shared with Half-Elven Social Grace's Diplomacy
Passive:
- +2% Dodge
- +3 Diplomacy Skill
- When Half-Elf Race:
- +10 Diplomacy Skill instead
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| 1 | 1 | 5 |
- Character Level 3
- Inquisitive
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- +3 Will Save
- No longer automatically fail Saves on a Natural 1 for:
- Fear
- Enchantment Effects
- Illusion Effects
- Automatically Search for Traps and Secret doors when in range to Spot them
- The Search check occurs at a -4 penalty
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| 1 | 1 | 10 |
- Character Level 6
- Hit the Streets
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Gain:
- Effects of True Seeing
- While wielding either a Light or Heavy non-reaping Crossbow:
- +1 Competence Bonus to Critical Threat Range
- +1 Competence Bonus to Critical Multiplier
- +1 Imbue Dice
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| 1 | 1 | 20 |
- Character Level 12
- Mind Like Iron
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- +10 Ranged Power
- +3 to all Saves
- +4 to the Max Dexterity Bonus of Equipped Armor
- Gain the Slippery Mind Feat
- +1 Imbue Dice
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| 1 | 1 | 30 |
- Character Level 18
- True Seeing
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- +2 to all Ability Scores
- +10 Ranged Power
- +1 Imbue Dice
While wielding a Light or Heavy non-repeating Crossbow, On Vorpal:
- Targets are knocked down on a natural 20 + confirmation
- No Save
- Lasts 6 Seconds
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| 1 | 1 | 40 |
- Character Level 20
- Undaunted
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While wielding a Light or Heavy non-repeating Crossbow:
- Fight with Dual Hand Crossbows
- Each Hand Crossbow:
- Mimics the damage and effects of the equipped Crossbow
- Gets 1/2 Doubleshot
- +1 To Hit
- +1 Damage
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| 1 | 1 | 1 |
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While wielding a weapon: | Rank 1:
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| Rank 2:
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| Rank 3:
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|
| 3 | 1 | 1 |
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| Spell-Like Ability: Conjure Bolts Metamagic:
Conjures a stack of 1000 bolts for use with a crossbow. At level 1 these bolts have a +1 enhancement bonus. At 4th level and every 4 levels after, their enhancement bonus increases by 1. These bolts dissolve into nothingness after logout. | | Metamagic Feats may be used when casting Spell-Like Abilities at no additional cost. |
| Rank 1: - Activation Cost: 30 Spell Points
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| Rank 2: - Activation Cost: 20 Spell Points
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| Rank 3: - Activation Cost: 10 Spell Points
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These bolts disappear after logout |
| 3 | 1 | 1 |
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| Cooldown: 2 Seconds
Imbue Toggle: Your Light and Heavy (non-repeating) Crossbow attacks:
- When target is Non-Chaotic:
- When target is Chaotic:
- Both Scale with 200% Ranged Power
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| 1 | 2 | 1 |
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| Rank 1:
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- +1 Diplomacy
- +1 Intimidate
- +1 Bluff
| Rank 2:
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- +2 Diplomacy
- +2 Intimidate
- +2 Bluff
| Rank 3:
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- +3 Diplomacy
- +3 Intimidate
- +3 Bluff
- +1 Will Saves
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| 3 | 1 | 1 |
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While wielding a Light or Heavy non-repeating Crossbow:
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| 1 | 2 | 5 |
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When using a Scroll or Wand: | Rank 1:
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- +25% Healing
- +25% Damage
- +1 Save DC
| Rank 2:
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- +50% Healing
- +50% Damage
- +3 Save DC
| Rank 3:
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- +75% Healing
- +75% Damage
- +6 Save DC
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| 3 | 1 | 5 |
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When using Diplomacy on an enemy, gain:
Observation:
- +2 to Armor Class
- +2 to Physical Resistance Rating
- +2 to Magical Resistance Rating
- Stacks last 20 second
- Stack up to 5 times
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| 1 | 2 | 5 |
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| | 1 | 2 | 5 |
- Character Level 2
- Law on your Side
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| Activation Cost: 1 Action Boost | Cooldown: 30 seconds |
Action Boost: | Rank 1:
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- +2 Action Boost bonus to all Skills
| Rank 2:
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- +4 Action Boost bonus to all Skills
| Rank 3:
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- +6 Action Boost bonus to all Skills
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Lasts 20 Seconds |
| 3 | 1 | 5 |
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While wielding a Light or Heavy non-repeating Crossbow:
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| 1 | 2 | 10 |
- Character Level 3
- Crossbow Adept (Tier 2)
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| Multiple Selection |
| Pick between Social and Attack |
| 1 | 2 | 10 |
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Each stack of Observation now also grants:
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| 1 | 1 | 10 |
- Character Level 3
- Observation
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| Cooldown: 18 Seconds
Activate: Targeted enemy:
- Become Dazed
- Daze is removed on hit
- Bosses are Immune
- Will DC: 1d20 + Diplomacy Bonus negates
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| 1 | 2 | 10 |
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| Multiple Selection |
| +1 to any Ability |
| 1 | 2 | 10 |
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While wielding a Light or Heavy non-repeating Crossbow:
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| 1 | 2 | 20 |
- Character Level 4
- Crossbow Adept (Tier 3)
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| Multiple Selection |
| Pick between Social and Attack |
| 1 | 2 | 20 |
- Character Level 4
- What First?
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| Multiple Selection |
| Choose between Universal Spell Power, Swashbuckling with Crossbows, Favored Weapon or Doubleshot |
| 1 | 2 | 20 |
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| | 1 | 2 | 20 |
- Character Level 4
- Law on Your Side
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| Multiple Selection |
| +1 to any Ability |
| 1 | 2 | 20 |
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| Cooldown: 30 Seconds
Action Boost: While wielding a Crossbow:
- Enchant your Crossbow to instantly reload
- Lasts 18 seconds
- Shares charges and cooldown with Endless Fusilade
- If Endless Fusilade was taken:
- +10 Ranged Power while this is active
Passive:
- +5 Ranged Power
- +10% Doubleshot
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| 1 | 2 | 30 |
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| Cooldown: 1 Minute
Activate: All nearby enemies:
- -10 Melee Power
- -10 Ranged Power
- -10 Spell Power
- Are Dazed:
- Lasts 10 Seconds
- Removed on Hit
- Will DC: 1d20 + Diplomacy Bonus negates
- Bosses are immune
- 5 Stacks of Vulnerability
- Lasts 20 seconds
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| 1 | 1 | 30 |
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| Cooldown: 2 Minutes
Activate: gain:
Passive:
- +1% Dodge at levels 4,6,8,12,16, and 20
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| 1 | 1 | 30 |
|
| Multiple Selection |
Passive:
- +10 Ranged Power
- While wielding a non-Repeating Crossbows:
| Choose to change Law Dice to d8s, +2 Damage Dice, or change to Chaos Damage |
| 1 | 1 | 30 |
- Character Level 12
- Greater Law
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| Cooldown: 30 Seconds
Toggle:
While active and wielding a Light and Heavy (non-repeating) Crossbows:
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| 1 | 1 | 30 |
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