|
Improved Sunder
|
|
Type: Attack |
Prerequisites:
|
Duration: 24 Seconds for Trauma, 12 Seconds for remainder seconds |
Description: Tactical Melee Attack: Using this attack, you may reduce the target's Armor Class by 10% and Fortification by 25% for 12 Seconds. Some creatures may be immune to the sunder effect. A successful Fortitude DC: 10 + Strength Modifier + Sunder Bonus save negates this effect. Regardless of saving throw result, enemies will suffer the Trauma effect, which is a -3 penalty to Fortitude saving throws. Staks 5 times |
Benefits:
Tactical Melee Attack: Using this attack:
- You may reduce the target's:
- Armor Class by 10%
- Fortification by 25%
- Lasts 12 seconds
- Fortitude DC: 10 + Strength Modifier + Sunder Bonus save negates the loss
- Some creatures may be immune to the sunder effect
- Enemies suffer Trauma effect:
- =3 to Fortitude save
- Stacks 5 times
- Last 24 seconds
|