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Improved Critical
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Type: Passive |
Prerequisites:
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Description: Increase the base critical hit threat range of any weapon you use. The increase is equal to the normal range of the weapon type your are wielding. This feat does not stack with item effects that double threat range like keen and impact. |
Benefits:
- +1 Critical Hit change when wielding a:
- Club
- Greatclub
- Handwraps
- Heavy Mace
- Light Hammer
- Light Mace
- Maul
- Morningstar
- Quarterstaff
- Warhammer
- +1 Critical Hit chance when:
- Using unarmed attacks
- When attacking from an animal form
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