Difference between revisions of "Golden Orb of Death (ML 7)"

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Revision as of 19:48, 22 March 2019

File:Golden Orb of Death Icon.pngGolden Orb of Death
Orb
Magical Training
Minimum Level: 7
Unbound

Shield Bonus: +0
Damage Reduction (DR):
Base DamageGreyQuestion.png: 3.68
Damage: 1d6
Damage Types: Force
Critical Roll: 20 / x2
Attack Mod: INT, CHA
Damage Mod: INT, CHA
Enchantments:
  • +3 Orb Bonus: While this orb is equipped and you are actively blocking, you gain a +3 Orb bonus to all saving throws, as well as Acid, Cold, Electric, Fire, and Sonice resistances.
  • Elemental Absorption +10%: This effect absorbs 10% of all acid, cold, fire, and electrical damage you would have taken, after all other protections have been penetrated.
  • Spell Lore +2%: Passive: All your spells gain a +2% Equipment bonus to their chance to Critical Hit.
  • Energy Siphon IV: On Hit: Gain 20 Temporary Spellpoints which last for up to 1 minute. This effect can trigger at most once per minute.
  • [[File:{{{name}}}_Icon.png|link=File:{{{name}}}_Icon.png|36px|x36px|]]{{{name}}}
    Augment
    Augment Bag Icon.png
    Binding: Unbound
    Augment Type:
    Slotted Effect: 


    • [[File:{{{name}}}_Icon.png|link=File:{{{name}}}_Icon.png|36px|x36px|]]{{{name}}}
      Augment
      Augment Bag Icon.png
      Binding: Unbound
      Augment Type:
      Slotted Effect: 


Material: This item is made out of: Gold
Hardness: 25 Durability: 115
Description: A convincing forgery
Base Value: 3,102 Platinum3 lbs
Where To Find: