Difference between revisions of "Golden Orb of Death (ML 7)"

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Tag: Manual revert
 
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|damagetype = {{DamageType|Force}}
|damagetype = {{DamageType|Force}}
|critprofile = {{ItemCritProfile||2}}
|critprofile = {{ItemCritProfile||2}}
|attackmod = {{WeaponMod|INT|CHA}}
|attackmod = {{AttackMod|INT|CHA}}
|damagemod = {{WeaponMod|INT|CHA}}
|damagemod = {{WeaponMod|INT|CHA}}
|enchantments =  
|enchantments =  
* {{OrbBonus|3}}
* {{OrbBonus|3}}
* {{ElementalAbsorb|All|10}}
* {{ElementalAbsorb|Alls|10}}
* {{SpellLore||2}}
* {{SpellLore||2}}
* {{EnergySiphon|IV}}
* {{EnergySiphon|IV}}
* {{Augment|Purple}}
|emptyaugments={{EmptyAugments|Purple|Orange}}
* {{Augment|Orange}}
|description=A convincing forgery!
|description = A convincing forgery
|droplocation =  
|droplocation =  
* {{DropLocation|Temple of Elemental Evil Part One|End Chest||Heroic}}
* {{DropLocation|ToEE: Earth Node|[[Hyrelgas|Hyrelgas']] Chest||Heroic|True}}
* {{DropLocation|Temple of Elemental Evil Part One|Rare Encounter Chests||Heroic}}
* {{DropLocation|ToEE: Air Node|Dragon's Hoard Chest||Heroic|True}}
* {{DropLocation|Temple of Elemental Evil Part Two|End Chest||Heroic}}
* {{DropLocation|ToEE: Fire Node|[[Periron|Periron's]] Chest||Heroic|True}}
* {{DropLocation|Temple of Elemental Evil Part Two|Rare Encounter Chests||Heroic}}
* {{DropLocation|ToEE: Water Node|[[Jotun Rimeblade|Jotun Rimeblade's]] Chest||Heroic|True}}
* {{DropLocation|Temple of Elemental Evil Part Two|Pyramid Chest||Heroic}}
|material = Gold
|material = Gold
|hardness = 25
|hardness = 25
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|upgradeable =  
|upgradeable =  
|restriction =  
|restriction =  
|icon =  
|icon=Orb 2
|image =  
|image =  
|bug =  
|bug =  

Latest revision as of 19:24, 14 November 2023

Orb 2 Icon.pngGolden Orb of Death
Orb
Magical Training
Minimum Level: 7
Unbound

Shield Bonus: +0
Damage Reduction (DR):
Base DamageGreyQuestion.png: 3.68
Damage: 1d6
Damage Types: Force
Critical Roll: 20 / x2
Attack Mod: INT, CHA
Damage Mod: INT, CHA
Enchantments:
  • +3 Orb Bonus: While this orb is equipped and you are actively blocking, you gain a +3 Orb bonus to all saving throws, as well as Acid, Cold, Electric, Fire, and Sonice resistances.
  • Elemental Absorption +10%: 10% Enhancement Bonus to Acid, Cold, Electricity, Fire, and Sonic Absorption. (Absorption reduces damage from an element by a percentage, after resistances have been taken into account.)
  • Spell Lore +2%: Passive: All your spells gain a +2% Equipment bonus to their chance to Critical Hit.
  • Energy Siphon IV: On Hit: Gain 20 Temporary Spellpoints which last for up to 1 minute. This effect can trigger at most once per minute.
Augments: 
Purple Augment Slot: Empty
Orange Augment Slot: Empty
Material: This item is made out of: Gold
Hardness: 25 Durability: 115
Description: A convincing forgery!
Base Value: 3,102 Platinum3 lbs
Where To Find: