Forge

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Forge Icon.png

Forge
Warhammer
Martial Weapon Proficiency

Minimum Level: 15
Bound to Account on Acquire
Base DamageGreyQuestion.png: 12.65
Damage: 1.5[1d8]+5
Damage Types: Bludgeon, Magic
Critical Roll: 20 / x3
Attack Mod: STR
Damage Mod: STR

Enchantments: 
  • +5 Enhancement Bonus: Weapons and Shields: +5 Enhancement Bonus Attack and Damage rolls. Armor and Shields: +5 enhancement bonus to Armor Class.
  • Fire: The weapon deals an additional 4 Fire damage on each hit.
  • Critical Fire +9: This weapon deals 9d6 Fire Damage on Critical Hit.
  • Critical Electricity +9: This weapon deals 9d6 Electricity Damage on Critical Hit.
  • Seeker +8: +8 Enhancement bonus to confirm critical hits, and damage (before multiplier) on critical hits.
  • [[File:{{{name}}}_Icon.png|link=File:{{{name}}}_Icon.png|36px|x36px|]]{{{name}}}
    Augment
    Augment Bag Icon.png
    Binding: Unbound
    Augment Type:
    Slotted Effect: 


Material: This item is made out of: Steel
Hardness: 25 Durability: 215

In years long passed, Dwarf blacksmiths used hammers such as this to forge the very blades that are still wielded against the Drow.
Forge.png
Where To Find: Strike Back, End Chest (Heroic)