Filigree Item Sets

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Revision as of 20:58, 22 May 2019 by MNDeveloper (talk | contribs)

Filigrees are grouped into sets. When more than one filigree from the same set is added to a single weapon, additional Set Bonus benefits are gained. Further benefits are gained as more filigrees are added. Some sets only grant Set Bonuses for the first 3 pieces of a set added to the weapon; other sets grant additional Set Bonuses at 4 and 5 pieces. There are always more pieces to a set than there are set bonuses, allowing choice in the filigrees slotted to achieve the Set Bonus.

Ravenloft Filigree sets[edit]

These sets are made up of filigrees that come from the Ravenloft expansion.

Set name Description Actual Effect
Beast's Mantle
  • 2 Pieces Equipped: +10 Natural Armor
  • 3 Pieces Equipped: +10% Fortification Bypass
  • 4 Pieces Equipped: Beasts Sentience: Melee and Missile attacks deal an additional 4d6 + 1d6 per character epic level in slashing damage. This effect will not stack with other Sentience weapon procs.
  • 2 Pieces Equipped: +10 Natural Armor
  • 3 Pieces Equipped: +10% Fortification Bypass
  • 4 Pieces Equipped: Beasts Sentience: Melee and Missile attacks deal an additional 4d6 + 1\6d{{{3}}} per character epic level in slashing damage. This effect will not stack with other Sentience weapon procs.
Blood Feast
  • 2 Pieces Equipped: +1 Constitution
  • 3 Pieces Equipped: +5 Physical Resistance Rating
  • 4 Pieces Equipped: + 5 Mlee Power
  • 5 Pieces Equipped: When you activate Rage: Gain 100 Temporary Hit Points per character Epic Level.
  • 2 Pieces Equipped: +1 Constitution
  • 3 Pieces Equipped: +5 Physical Resistance Rating
  • 4 Pieces Equipped: + 5 Mlee Power
  • 5 Pieces Equipped: When you activate Rage: Gain 100 Temporary Hit Points per character Epic Level
Celerity
  • 2 Pieces Equipped: +2 Doublestrike and Doubleshot
  • 3 Pieces Equipped: Permanent Haste spell
  • 2 Pieces Equipped: +2 Doublestrike and Doubleshot
  • 3 Pieces Equipped: Permanent Haste spell
City's Beacon
  • 2 Pieces Equipped: Your melee strikes have a chance to give you +20 MRR for 10 seconds.
  • 3 Pieces Equipped: Your melee strikes have a chance to give you +20 PRR for 10 seconds.
  • 4 Pieces Equipped: Your melee strikes have a chance to give you Displacement for 10 seconds.
  • 2 Pieces Equipped: Your melee strikes have a chance to give you +20 MRR for 10 seconds.
  • 3 Pieces Equipped: Your melee strikes have a chance to give you +20 PRR for 10 seconds.
  • 4 Pieces Equipped: Your melee strikes have a chance to give you Displacement for 10 seconds.
Cry of Battle
  • 2 Pieces Equipped: Your minions gain +4 to all ability scores and +20 Melee Power, PRR and MRR
  • 3 Pieces Equipped: Your minions gain (an additional) +4 to all ability scores and +20 Melee Power, PRR and MRR
  • 2 Pieces Equipped: Your minions gain +4 to all ability scores and +20 Melee Power, PRR and MRR
  • 3 Pieces Equipped: Your minions gain (an additional) +4 to all ability scores and +20 Melee Power, PRR and MRR
Deadly Rain
  • 2 Pieces Equipped: +5 Ranged Power
  • 3 Pieces Equipped: +2 Damage
  • 4 Pieces Equipped: +3% Chance to Deflect Missiles
  • 5 Pieces Equipped: When you use an action boost, gain +20 Ranged power for 20 seconds
  • 2 Pieces Equipped: +5 Ranged Power
  • 3 Pieces Equipped: +2 Damage
  • 4 Pieces Equipped: +3% Chance to Deflect Missiles
  • 5 Pieces Equipped: When you use an action boost, gain +20 Ranged power for 20 seconds
Frozen Wanderer
  • 2 pieces Equipped: +5% Cold Spell Crit
  • 3 pieces Equipped: +10 Magical resistance Rating Cap
  • 4 pieces Equipped: Cold Mastery: Gain 50 Cold Spellpower. Melee and Ranged attacks get 4d6 + 1d6 per epic character level in cold damage. This effect will not stack with other sentient weapon procs.
  • 2 pieces Equipped: +5% Cold Spell Crit
  • 3 pieces Equipped: +10 Magical resistance Rating Cap
  • 4 pieces Equipped: Cold Mastery: Gain 50 Cold Spellpower. Melee and Ranged attacks get 4d6 + 1d6 per epic character level in cold damage. This effect will not stack with other sentient weapon procs.