Difference between revisions of "Enervation"

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(Created page with "{{Template:Spell |name = Enervation |school = {{SpellSchool|Necromancy|Negative Energy}} |level = {{SpellLevel|Sor|4|Wlk|3|Wiz|4}} |cost = {{SpellCost|S|25}} |components...")
 
 
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|name = Enervation
|name = Enervation
|school = {{SpellSchool|Necromancy|Negative Energy}}
|school = {{SpellSchool|Necromancy|Negative Energy}}
|level = {{SpellLevel|Sor|4|Wlk|3|Wiz|4}}
|level = {{SpellLevel|Sor|4|Wlk|3|aots|3|Wiz|4}}
|cost = {{SpellCost|S|25}}
|cost = {{SpellCost|S|25}}
|components = {{SpellComponent||S|V}}
|components = {{SpellComponent||S|V}}
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|save =  
|save =  
|sr = Yes
|sr = Yes
|cooldown = {{SpellCooldown|Second|4|{{SpellCooldownClassGroup|4|Wlk|Wiz}}|2.25|Sor}}
|cooldown = {{SpellCooldown|Second|4|{{SpellCooldownClassGroup|4|Wlk|aots|Wiz}}|2.25|Sor}}
|description = A black ray of crackling negative energy suppresses the life force of any living creature it strikes, giving an enemen 1 to 4 negative levels. If the target has as many negative levels as its hit dice or levels, it dies. Each negative level gives a creature a -2 penalty on attack rolls, saves, skill checks, ability checks, and effective level. Negative levels stacks. As a ray this spell has double range.
|description = A black ray of crackling negative energy suppresses the life force of any living creature it strikes, giving an enemen 1 to 4 negative levels. If the target has as many negative levels as its hit dice or levels, it dies. Each negative level gives a creature a -2 penalty on attack rolls, saves, skill checks, ability checks, and effective level. Negative levels stacks. As a ray this spell has double range.
|notes =  
|notes =  
|soldby =  
|soldby = {{PageLink|Auromir Palance}}
|icon =  
|icon =  
|link =  
|link =  

Latest revision as of 19:19, 16 February 2023


Spell Enervation Icon.png

Enervation
Necromancy (Negative Energy)
Level: Sorcerer 4Warlock 3Acolyte of the Skin 3Wizard 4
Cost (Spell Points): 25
Components: Somatic, Verbal
Metamagic: Quicken
Range: Double
Target: Foe, Directional
Duration: Instantaneous
Cooldown (Seconds):  4 (Warlock, Acolyte of the Skin, Wizard), 2.25 (Sorcerer)
Save: None
School: Necromancy (Negative Energy)
Spell Resistance: Yes

D&D Dice: Gives enemies 1d4 negative levels.
 

Description: A black ray of crackling negative energy suppresses the life force of any living creature it strikes, giving an enemen 1 to 4 negative levels. If the target has as many negative levels as its hit dice or levels, it dies. Each negative level gives a creature a -2 penalty on attack rolls, saves, skill checks, ability checks, and effective level. Negative levels stacks. As a ray this spell has double range.


Vendors:

Auromir Palance
Spell-Like Ability Enhancements:
Found on:
Hirelings: