Deep Gnome
From DDO Compendium
Revision as of 23:09, 1 September 2018 by MNDeveloper (talk | contribs)
Starting Ability Scores
STR: 6
DEX: 8
CON: 8
INT: 10
WIS: 10
CHA: 6
STR: 6
DEX: 8
CON: 8
INT: 10
WIS: 10
CHA: 6
Deities
- Amaunator
- Helm
- Silvanus
Overview
Leaving home wasn't your desire. You'd preer others never even knew Svirfneblin existed. Yet someone must investigate the unsettling rumours of Drow activity, and that someone is you.
The Drow have destroyed your cities and enslaved you people before. It cannot be allowed to happen again.
Past Lives
Icon | Feat | Description |
---|---|---|
Iconic Past Life: Deep Gnome |
|
Racial Traits
- +2 Intelligence, +2 Wisdom, –2 Strength, -2 Charisma
- +1 size bonus to Armor Class
- +1 size bonus on attack rolls
- +4 size bonus on Hide checks
- Carrying capacity is three-quarters of that of a Medium character.
- -4 Intimidate penalty for each class size lower (-4 vs. normal, -8 vs. large).
- +2 racial bonus on Haggle and Use Magic Device checks.
- Racial Spell Resistance: You are naturally resistant to spells and magical effects. You have 6 Spell Resistance, protecting you from many nondamaging spells and effects. This stacks with other sources of Spell Resistance.
- Weapon Proficiency: Gnomes are automatically proficient with the Light Hammer, Throwing Hammer and Warhammer.
Starter Gear
- Mysterious Pendant
- Mantle of the Deep
- Intricate Lenses
- +4 Flaming Returning Throwing Dagger
- Re-Forged Hammer
- Stoneworker's Hammer
- Implement of Stone Magic
- Illusionist's Focus
- Dusty Adventuring Garb
- Delver's Helm
- Climbing Hook
- Beast-leather Belt
- Copper Band
- Gloves of the Miner
- Stone-steady Boots
- Forged Armlets
- Iron Band