Cloak of Night (ML 24)

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Cloak of Night Icon.png Cloak of Night
Cloak
Minimum Level: 24
Bound to Account on Acquire
Enchantments: 
  • Invisibility Guard: This item has a chance of granting you temporary invisibility when you are hit by foes. The invisibility will not be removed when you attack or take damage, but it will wear off after 10 seconds.
  • Ghostly: Equipping this item causes you to become partially incorporeal. Your melee and missile attacks do not roll a miss chance for Incorporeal targets. Enemy attacks have a 10% chance to miss you due to your incorporeality. You receive a +5 enhancement bonus to your Hide and Move Silently skills.
  • Deathblock: The wearer of this item is immune to all death spells and magical death effects.
  • Nightmare Guard: This item has a chance to terrorizing foes that hit you, applying a Mind Thrust effect, when you are hit by them (dealing 5d8 force damage, Will save vs. Enchantments negates). It may also expose your foes to their greatest fears, acting as a Phantasmal Killer spell.
  • Dodge +6%: Passive: +6% bonus to Dodge.
  • DR 10/Good: Reduces all non-good physical damage by 10.

Material: This item is made out of: Leather
Hardness: 17 Durability: 160

This cloak is as smooth and dark as the most pitch-black of nights. Wearing it makes you difficult to spot and attack, and by awakening its powers you will enable it to aid you against creatures native to the darkness.

Base Value: 9,605 Platinum 0.10 lbs
Cloak of Night.png
Where To Find: Only available via crafting
Upgradeable: 
Upgraded From
Cloak of Night (ML 20)
Joe Candymaker
New Item
Cloak of Night
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Ingredients