Chill of Winter (ML 24)

From DDO Compendium
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Rune Arm 3 Icon.png Chill of Winter
Rune Arm
Feat Required: Artificer Rune Arm Use!
Minimum Level: 24
Bound to Character on Equip
Enchantments:
Spell Niac's Cold Ray Icon.pngCold Bolts
Target: Foe, Directional, Breakable
School: Evocation
Spell Resistance: No
Fires ice crystals that damage your enemies. At higher charge levels multiple bolts are rapidly fired. Opponents struck by the crystals receive a Fortitude save for half damage.

Charge Tier 1: 2d6+2 + 1d2+1 per ART Level

Charge Tier 2: 2d8+3 + 1d4 per ART Level
Charge Tier 3: 2d10+4 + 1d6 per ART Level
Charge Tier 4: 2d12+5 + 1d8 per ART Level
Charge Tier 5: 2d14+6 + 1d10 per ART Level

  • Maximum Charge Tier: V: The maximum charge tier of this Rune Arm is Tier V.
  • Rune Arm Imbue: Cold V: Wearing this Rune Arm will imbue any weapon you wield, dealing 2d10 cold damage per hit. This damage scales with 200% Melee or Ranged Power (whichever is higher).
  • Freezing Ice Guard: This item stores the pitiless, immovable power of the ice deep within. When the wearer of this item is successfully attacked in melee, this power occasionally comes to the surface, attempting to freeze an enemy solid and encase them in ice.
  • Insightful Cold Resistance +10: +10 Insight bonus to Resist Cold.
Augments: 
Green Augment Slot: Empty
Colorless Augment Slot: Empty

Material: This item is made out of: Gem
Hardness: 25 Durability: 290

Description: This armament draws the cold away from you, leaving it pleasantly warm to the touch.
Base Value: 16,500 Platinum0.25 lbs
Where To Find: Return to Gianthold Tor (Epic Hard), White Dragon Chest