Category:Feats
From DDO Compendium
This page contains an alphabetical list of all the feats.
If you want to get more information about feats, see the Feats page.
Subcategories
This category has the following 17 subcategories, out of 17 total.
A
- Autogranted Feat (295 P)
B
- Basic Feats (10 P)
C
- Combat Style Feats (16 P)
D
- Defensive Feats (14 P)
- Destiny Feats (59 P)
F
- Favor Feats (23 P)
L
- Legendary Feats (13 P)
M
- Martial Feats (62 P)
P
- Proficiencies Feats (18 P)
R
- Ranged Feats (15 P)
S
- Skill Feats (34 P)
- Special Feats (13 P)
- Spellcasting Feats (16 P)
Pages in category "Feats"
The following 200 pages are in this category, out of 928 total.
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- Improved Construct Essence
- Improved Critical
- Improved Critical: Bludgeoning Weapons
- Improved Critical: Piercing Weapons
- Improved Critical: Ranged Weapons
- Improved Critical: Slashing Weapons
- Improved Critical: Thrown Weapons
- Improved Domain of Air
- Improved Domain of Animals
- Improved Domain of Chaos
- Improved Domain of Death
- Improved Domain of Destruction
- Improved Domain of Earth
- Improved Domain of Fire
- Improved Domain of Good
- Improved Domain of Healing
- Improved Domain of Knowledge
- Improved Domain of Law
- Improved Domain of Luck
- Improved Domain of Magic
- Improved Domain of Protection
- Improved Domain of Strength
- Improved Domain of Sun
- Improved Domain of Trickery
- Improved Domain of War
- Improved Domain of Water
- Improved Evasion
- Improved Feint
- Improved Heroic Durability
- Improved Inspire Courage
- Improved Martial Arts
- Improved Mental Toughness
- Improved Precise Shot
- Improved Shield Bash
- Improved Shield Mastery
- Improved Single Weapon Fighting
- Improved Sneak Attack
- Improved Sunder
- Improved Trip
- Improved Turning
- Improved Two Handed Fighting
- Improved Two Weapon Fighting
- Improved Uncanny Dodge
- Improved Wild Empathy
- Indomitable Will
- Infernal Ancestry
- Inherent Charisma
- Inherent Constitution
- Inherent Dexterity
- Inherent Fate Point
- Inherent Intelligence
- Inherent Magical Resistance
- Inherent Melee Power
- Inherent Physical Resistance
- Inherent Racial Action Point
- Inherent Ranged Power
- Inherent Spell Power
- Inherent Strength
- Inherent Wisdom
- Inscribe Alchemy Recipe
- Inscribe Artificer Scroll
- Inscribe Wizard Scroll
- Insightful Courage
- Insightful Fortitude
- Insightful Reflexes
- Inspiration Melody: Excellence
- Inspiration Melody: Heroics
- Inspire Courage
- Intensify Spell
- Iron Will
K
L
- Lasting Inspiration
- Lay On Hands
- Leap of Faith (Feat)
- Least Dragonmark of Finding
- Least Dragonmark of Healing
- Least Dragonmark of Making
- Least Dragonmark of Passage
- Least Dragonmark of Scribing
- Least Dragonmark of Sentinel
- Least Dragonmark of Shadow
- Least Dragonmark of Storm
- Least Dragonmark of Warding
- Legendary Aim
- Legendary Knowledge
- Legendary Power
- Legendary Toughness
- Lesser Pact Attunement
- Light Armor Proficiency
- Light Fortification (Feat)
- Lightning Reflexes
- Liquid Luck
- Luck of Heroes
- Luck of Olladra
M
- Magical Training
- Major Draconic Aura
- Manyshot
- Martial Weapon Proficiency
- Martial Weapon Proficiency: Scimitar
- Mass Suggestion
- Master Fires of Purity
- Master Flowing Water Strike
- Master of Air
- Master of Alignment
- Master of Artifice
- Master of Bonfires
- Master of Earth
- Master of Fire
- Master of Forms
- Master of Knowledge
- Master of Light
- Master of Music
- Master of Poisons
- Master of Shadowblades
- Master of Spellvials
- Master of Stone
- Master of the Dead
- Master of the Domain of Air
- Master of the Domain of Chaos
- Master of the Domain of Death
- Master of the Domain of Destruction
- Master of the Domain of Earth
- Master of the Domain of Fire
- Master of the Domain of Good
- Master of the Domain of Healing
- Master of the Domain of Knowledge
- Master of the Domain of Law
- Master of the Domain of Luck
- Master of the Domain of Magic
- Master of the Domain of Protection
- Master of the Domain of Strength
- Master of the Domain of Sun
- Master of the Domain of Trickery
- Master of the Domain of War
- Master of the Domain of Water
- Master of the Sea
- Master of the Wilds
- Master of Thunder
- Master of Water
- Master Storm Strike
- Master Strike of the Enduring
- Maximize Spell
- Meditation
- Medium Armor Proficiency
- Mental Toughness
- Mighty Rage
- Minor Draconic Aura
- Misty Escape
- Mithral Body
- Mobile Spellcasting
- Mobility
- Moment of Clarity (Feat)
- Morgrave University: Hit Point Bonus
- Morgrave University: Save Bonus
- Morgrave University: Skill Bonus
- Mountain Stance
- Multitude of Missiles
O
P
- Pact Attunement
- Pact Damage
- Pact Magic: Binding Chain
- Pact Magic: Bless
- Pact Magic: Blindness
- Pact Magic: Command
- Pact Magic: Creeping Cold
- Pact Magic: Death Aura
- Pact Magic: Dominate Person
- Pact Magic: Entangle
- Pact Magic: Fire Shield
- Pact Magic: Greater Creeping Cold
- Pact Magic: Greater Dispel Magic
- Pact Magic: Gust of Wind
- Pact Magic: Halt Undead
- Pact Magic: Howl of Terror
- Pact Magic: Ice Storm
- Pact Magic: Knock
- Pact Magic: Mage Armor
- Pact Magic: Magic Circle against Evil
- Pact Magic: Mass Suggestion
- Pact Magic: Merfolk's Blessing
- Pact Magic: Niac's Biting Cold
- Pact Magic: Obscuring Mist
- Pact Magic: Otto's Irresistible Dance
- Pact Magic: Otto's Sphere of Dancing
- Pact Magic: Phantasmal Killer
- Pact Magic: Power Word: Blind