Bladeforged Tree

From DDO Compendium
Revision as of 17:29, 2 September 2018 by MNDeveloper (talk | contribs)


Tree For:
Unlock
  • Free
Bladeforged Tree.png
Overview
Core enhancements
EnhancementBenefitRanksAction
Points
SpentRequirements
Enhancement Improved Fortification Icon.png
Improved Fortification
110
  • Character Level 1
Enhancement Constitution Icon.png
Warforged Constitution
  • +1 Constitution
121
  • Improved Fortification
  • Character Level 4
Enhancement Improved Fortification Icon.png
Improved Fortification
113
  • Warforged Constitution
  • Character Level 7
Enhancement Constitution Icon.png
Warforged Constitution
  • +1 Constitution
124
  • Improved Fortification
  • Character Level 11
Enhancement Improved Fortification Icon.png
Improved Fortification
116
  • Warforged Constitution
  • Character Level 16
Tier 1 enhancements
Repair Systems
EnhancementBenefitRanksAction
Points
SpentRequirements
Enhancement Communion of Sentinel Icon.png
Communion of Sentinel
Rank 1:
  • +1 Fortitude Save
  • +1 Will Save
  • +1 Listen
  • +1 Search
  • +1 Spot
Rank 2:
  • +2 Fortitude Save
  • +2 Will Save
  • +2 Listen
  • +2 Search
  • +2 Spot
221
Enhancement Inscribed Armor Icon.png
Inscribed Armor
Reduces your body's inherent arcane spell failure by:
Rank 1:
  • 5%
Rank 2:
  • 10%
Rank 3:
  • 15%
311
Enhancement Toughness Icon.png
Construct Toughness
  • +10 Hit Points
121
Enhancement Construct Stability Icon.png
Construct Stability
Rank 1:
  • +1 Repair
  • +2 Balance
Rank 2:
  • +2 Repair
  • +4 Balance
Rank 3:
  • +3 Repair
  • +6 Balance
311
Tier 2 enhancements
EnhancementBenefitRanksAction
Points
SpentRequirements
Enhancement Communion of Scribing Icon.png
Communion of Scribing
Spell Reconstruct Icon.pngSpell-Like Ability:
Reconstruct
Metamagic: Enlarge, Quicken

Greatly repairs an ally construct, restoring 10 hit points per caster level (max 150hp), while simultaneously granting it 15% Enhancement Bonus to attack speed for a short time.
Metamagic Feats may be used when casting Spell-Like Abilities at no additional cost.
Rank 1:
  • Activation Cost: 35 Spell Points
  • Cooldown: 30 Seconds
Rank 2:
  • Activation Cost: 30 Spell Points
  • Cooldown: 15 Seconds
Rank 3:
  • Activation Cost: 25 Spell Points
  • Cooldown: 6 Seconds
325
Enhancement Bladeforged Tactics Icon.png
Bladeforged Tactics
Rank 1:
  • +1 Tactical DC's
Rank 2:
  • +2 Tactical DC's
Rank 3:
  • +3 Tactical DC's
325 None
Feat Two Handed Fighting Icon.png
Great Weapon Aptitude
Rank 1:
  • +5% Strikethrough
Rank 2:
  • +10% Strikethrough
Rank 3:
  • +20% Strikethrough
315
Enhancement Fearsome Presence Icon.png
Fearsome Presence

Attack: On Melee Hit:

  • Target is Shaken
  • Lasts 6 Seconds
  • Repeated Hits Extends Duration


Shaken:

  • -2 Attack
  • -2 Saving Throw
  • -2 Skills
  • -2 Abilities
115
Enhancement Damage Reduction Icon.png
Damage Reduction
Gain:
Rank 1:
  • DR 1/Adamantine
Rank 2:
  • DR 2/Adamantine
Rank 3:
  • DR 3/Adamantine
315
Tier 3 enhancements
EnhancementBenefitRanksAction
Points
SpentRequirements
Enhancement Communion of Warding Icon.png
Communion of Warding
Adamantine Durability:
Rank 1:
  • +4 Physical Resistance Rating
Rank 2:
  • +8 Physical Resistance Rating
Rank 3:
  • +12 Physical Resistance Rating
3210
Enhancement Brutal Fighting Icon.png
Brute Fighting
Cooldown: 2 Seconds
Activate: Gain:
Rank 1:
  • +25% Hate
Rank 2:
  • +50% Hate
Rank 3:
  • +75% Hate
3110
Enhancement Barbarian Power Attack Icon.png
Improved Power Attack
Cooldown: 10 Seconds
While Power Attack is active:
Rank 1:
  • +1 Damage
  • -1 Attack
Rank 2:
  • +2 Damage
  • -2 Attack
Rank 3:
  • +3 Damage
  • -3 Attack
3110
Enhancement Toughness Icon.png
Construct Toughness
  • +10 Hit Points
1210
Tier 4 enhancements
EnhancementBenefitRanksAction
Points
SpentRequirements
Enhancement Communion of Handling Icon.png
Communion of Handling

The Attached Weapon:

  • Adds Adamantine Damage Reduction
  • +2 Racial bonus to Seeker
1115
  • Weapon Attachment
Enhancement Racial Weapon Attachment Icon.png
Weapon Attachment

Cooldown: 15 seconds

Activate: Attaches a Weapon, the weapon gains:

  • +0.5[W]
  • Lasts until Rest or it is Unequipped
1115 None
Enhancement Warforged Resolve Icon.png
Warforged Resolve

Cooldown: 3 Minutes

Action Boost: Gain:

  • Temporary Hit Points equal the Repair Skill
  • While below 50% Health Gain:
    • +2 to all Saves
    • Lasts until Temporary Hit Points End
1115 None
Enhancement Power of the Forge Icon.png
Power of the Forge

Activation Cost: 1 Action Boost
Cooldown: 30 Seconds

Action Boost: Activate for:

  • +20 Action Boost bonus to Melee Power
  • +20 Action Boost bonus to Ranged Power
  • +30 Action Boost bonus to Universal Spell Power
  • +4 Action Boost bonus to All Saves
  • +10 Action Boost bonus to Armor Class
  • +10 Action Boost bonus to Physical Resistance Rating
  • Lasts 20 Seconds
1115 None