Difference between revisions of "Weapon Training (Artificer) (Tier 1)"

From DDO Compendium
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* {{IconImage|Crossbow Training}} '''Crossbow Training:''' +1 to attack rolls with all crossbows.  +1 to damage with all non-repeating crossbows.
* {{IconImage|Crossbow Training}} '''Crossbow Training:''' +1 to attack rolls with all crossbows.  +1 to damage with all non-repeating crossbows.
* {{IconImage|Hammer and Morningstar Training}} '''Hammer and Morningstar Training:''' +1 to attack and damage rolls with Light Hammers, Warhammers, and Morningstars.
* {{IconImage|Hammer and Morningstar Training}} '''Hammer and Morningstar Training:''' +1 to attack and damage rolls with Light Hammers, Warhammers, and Morningstars.
* {{IconImage|Hand an a Half Training}} '''Hand an a Half Training:''' +1 to attack and damage rolls with Bastard Swords and Dwarven Waraxes. Your Glancing Blows with these weapons also have a +2% change of producing magical weapon effects such as Flaming
* {{IconImage|Hand an a Half Training}} '''Hand an a Half Training:''' +1 to attack and damage rolls with Bastard Swords and Dwarven Waraxes. Your Glancing Blows with these weapons also have a +2% change of producing magical weapon effects such as Flaming.
** Artificer Infusions are not affected by Arcane Spell Failure, but this assists with scroll use.
* You gain and additional +15 Physical and Magical Resistance Rating innately, regardless of your Armor.
* Your equipped rune arm grants you an additional +8 Universal Spell Power when it is charged to Charge Tier 5, for a total of +40.
|tree1name=Battle Engineer
|tree1name=Battle Engineer
|tree1icon=Artificer Weapon Training
|tree1icon=Artificer Weapon Training

Revision as of 15:10, 30 June 2018

Artificer Weapon Training Icon.png

Weapon Training

Ranks: 1
Points (per rank): 2
Benefits:

  • Crossbow Training Icon.png Crossbow Training: +1 to attack rolls with all crossbows. +1 to damage with all non-repeating crossbows.
  • Hammer and Morningstar Training Icon.png Hammer and Morningstar Training: +1 to attack and damage rolls with Light Hammers, Warhammers, and Morningstars.
  • Hand an a Half Training Icon.png Hand an a Half Training: +1 to attack and damage rolls with Bastard Swords and Dwarven Waraxes. Your Glancing Blows with these weapons also have a +2% change of producing magical weapon effects such as Flaming.

Description:
Gain bonuses to Attic and Damage with one of: Crossbows, Hammers & Morningstar, or Hand and a Half weapons.
Requirements
Artificer Weapon Training Icon.png

Battle Engineer - Weapon Training

Tier 1
  • 1 Points spent in Tree
  • Artificer Level 1
Tier 2
  • 5 Points spent in Tree
  • Artificer Level 2
Tier 3
  • 10 Points spent in Tree
  • Artificer Level 3
Tier 4
  • 20 Points spent in Tree
  • Artificer Level 4