An angel of vengeance was an angel sent to punish those who defied or angered the gods, or to test a mortal who was in danger of falling from the path a deity set for them.
Efficient Metamagic (Empower/Maximize/Enlarge/Quicken)
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When using a Scroll or Wand: | Rank 1:
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- +25% Healing
- +25% Damage
- +1 Save DC
| Rank 2:
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- +50% Healing
- +50% Damage
- +3 Save DC
| Rank 3:
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- +75% Healing
- +75% Damage
- +6 Save DC
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| 3 | 1 | 5 |
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When casting Fire, Force, Light or Physical Damage Spells:
- +2% chance to critically hit
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| 1 | 2 | 5 |
- Smiting (Tier 1)
- Favored Soul 2
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When you critically hit with a Fire, Force, Light, or Physical damage spell, you gain: | Rank 1:
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- 3 Sacred temporary spell points
| Rank 2:
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- 6 Sacred temporary spell points
| Rank 3:
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- 10 Sacred temporary spell points
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Passive: Your deity's favored weapon is considered an Implement in your hands. |
| 3 | 1 | 5 |
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| [[Action Boost (Spell Power)|]] |
| Activation Cost: 1 Action Boost | Cooldown: 30 Seconds |
Action Boost: Spell Power: Activate to gain: | Rank 1:
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- +10 Action Boost bonus to Spell Power
| Rank 2:
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- +20 Action Boost bonus to Spell Power
| Rank 3:
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- +30 Action Boost bonus to Spell Power
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Lasts 20 seconds |
| 3 | 1 |
Efficient Metamagic (Empower/Maximize/Enlarge/Quicken)
Increase Ability (Charisma/Wisdom)
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| Spell-Like Ability: Sun Bolt Metamagic: Empower, Eschew Materials, Heighten, Maximize, Quicken
A powerful bolt of light deals 5 to 8 light damage per caster level (up to a maximum of 75-120 at caster level 15) to targets in its path. A successful Reflex save reduces the damage by half. | | Metamagic Feats may be used when casting Spell-Like Abilities at no additional cost. |
| Rank 1: - Activation Cost: 12 Spell Points
- Cooldown: 12 Seconds
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| Rank 2: - Activation Cost: 10 Spell Points
- Cooldown: 9 Seconds
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| Rank 3: - Activation Cost: 8 Spell Points
- Cooldown: 6 Seconds
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| 3 | 1 | 10 |
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When casting Fire, Force, Light or Physical Damage Spells:
- +2% chance to critically hit
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| 1 | 2 | 10 |
- Smiting (Tier 2)
- Favored Soul 3
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While casting a spell: | Rank 1:
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| Rank 2:
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| Rank 3:
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| 3 | 1 | 10 |
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Increase Ability (Charisma/Wisdom)
| Cooldown: 15 Seconds
- Toggle: Transfer you Shield of Condemnation ally:
- Ends if they leave your Aura of Menace
- Enemies that strike your ally while this is active take
- Additional 1d8+1 points of light damage
- Can only be used once per rest
- Can only target another player or a hireling
- Lasts 10 Minutes
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| 1 | 2 | 20 |
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Reduce Metamagic Heighten cost by: | Rank 1:
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| Rank 2:
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| 2 | 2 | 20 |
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When casting Fire, Force, Light or Physical Damage Spells:
- +2% chance to critically hit
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| 1 | 2 | 20 |
- Smiting (Tier 3)
- Favored Soul 4
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Your Fire, Force, Light, Alignment, and Physical damage spells are cast at: | Rank 1:
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| Rank 2:
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| Rank 3:
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| 3 | 2 | 20 |
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