Illusion Spell School

From DDO Compendium


This is a list of spells in the Illusion Spell School


Name Effect Levels Metamagics Cost
Spell Blur Icon.pngBlur
Illusion
Target: Friend, Self

An ally's outline becomes slightly blurred, giving enemies a 20% miss chance when attacking.

Bard 2
Stormsinger 2
Sorcerer 2
Warlock 2
Acolyte of the Skin 2
Wizard 2
Enlarge
Extend
Quicken
Spell Points:
15
Spell Prismatic Spray Icon.pngColor Spray
Illusion
Target: Foe, Directional

Dazes, Blinds and Silences enemies in front of you. A separate Will save negates each.

Bard 1
Stormsinger 1
Sorcerer 1
Warlock 1
Acolyte of the Skin 1
Wizard 1
Heighten
Embolden
Enlarge
Quicken
Spell Points:
40
Spell Displacement Icon.pngDisplacement
Illusion
Target: Self

Your appearance becomes extremely blurred, giving enemies a 50% miss chance when attacking.

Bard 3
Stormsinger 3
Sorcerer 3
Warlock 3
Acolyte of the Skin 3
Wizard 3
Enlarge
Eschew Materials
Extend
Quicken
Spell Points:
20
Enhancement Fey Lights Icon.pngFey Lights
Illusion
Target: Directional, Foe

Epic Strike: Enemies in a cone take 1d6+3 Force damage per caster level and must make a save (20 + Highest of INT/WIS/CHA + Illusion bonuses) versus Will, Fort, and Reflex for a Daze, Blind, and Silence effect.


If you have the Shiradi Champion Destiny Mantle abilities Stay Good, Stay Loud, or Stay Toxic, this ability's damage changes to match your selected damage type.

Spell Like Ability Heighten
Embolden
Quicken
Spell Points:
10
Enhancement Color Spray SLA Icon.pngGreater Color Spray
Illusion
Target: Foe, Directional

Enemies are sprayed with illusions of color, and must make a Will save or be Dazed, Blinded, and/or Silenced and causes Helplessness. The target must make a saving throw for each effect.

  • DC: Character Level + Intelligence Modifier + Illusion Bonus
Spell Like Ability Heighten
Quicken
Enlarge
Embolden
Spell Points:
10 (Rank 1)
Enhancement Color Spray SLA Icon.pngGreater Color Spray
Illusion
Target: Foe, Directional

Enemies are sprayed with illusions of color, and must make a Will save or be Dazed, Blinded, and/or Silenced. The target must make a saving throw for each effect.

  • DC: Character Level + Intelligence Modifier + Illusion Bonus
Spell Like Ability Heighten
Quicken
Enlarge
Embolden
Spell Points:
10 (Rank 1)
5 (Rank 2)
2 (Rank 3)
Spell Hypnotic Pattern Icon.pngHypnotic Pattern
Illusion (Mind-affecting)
Target: Foe, Positional

A twisting patter of subtle, shifting color weaves through the air, fascinating targets within it. A successful Will save negates this effect. Creatures exposed to this effect have their will save momentarily weakened by three.

Bard 2
Stormsinger 2
Sorcerer 2
Wizard 2
Enlarge
Embolden
Eschew Materials
Heighten
Quicken
Spell Points:
15
Spell Invisibility Icon.pngInvisibility
Illusion
Target: Friend, Self

An ally becomes invisible, vanishing from sight, even from darkvision. If he or she attacks a target, the effect is removed.

Bard 2
Stormsinger 2
Sorcerer 2
Warlock 2
Acolyte of the Skin 2
Wizard 2
Enlarge
Eschew Materials
Extend
Quicken
Spell Points:
15
Spell Invisibility, Mass Icon.pngInvisibility, Mass
Illusion
Target: Friend, Self

Casts Invisibility on multiple targets, causing them to vanish from sight, even from darkvision. Attacking a target will remove the effect.

Sorcerer 7
Warlock 5
Acolyte of the Skin 5
Wizard 7
Enlarge
Eschew Materials
Extend
Quicken
Spell Points:
40
Spell Phantasmal Killer Icon.pngPhantasmal Killer
Illusion (Fear)(Death)(Mind-affecting)(Bane)
Target: Foe

Creates a phantasmal image of the most fearsome creature imaginable by forming the fears of the enemy's subconscious mind into something that its conscious mind can visualize. Enemies can make a Will save to disbelieve the spell and suffer no ill effects. If they fail the Will save, they then must make a Fortitude save or die from fear. A successful Fortitude save still results in 2 to 4 damage per caster level.

Sorcerer 4
Warlock 3
Wizard 4
Embolden
Enlarge
Heighten
Quicken
Spell Points:
25
Spell Shadow Walk Icon.pngShadow Walk
Illusion
Target: Self

Transports you to the edge of the Material Plane where it borders the Plane of Shadow. While this spell is active, you move much faster than normal and your outline appears faint and you are harder to hit. Attacking another creature or otherwise interacting with objects shunts you back to the Material Plane.

Bard 5
Stormsinger 5
Sorcerer 6
Warlock 5
Wizard 6
Extend
Quicken
Spell Points:
30
Spell Weird Icon.pngWeird
Illusion (Fear)(Death)(Mind-affecting)
Target: Foe

A targeted foe and all nearby enemies are subject to a Phantasmal Killer effect, with a Will DC: 20 + Highest of INT/WIS/CHA Modifier + Illusion Bonus save to prevent the death.

Spell Like Ability Empower
Heighten
Intensify
Maximize
Quicken
Spell Points:
50