Cure Critical Wounds

From DDO Compendium


Spell Cure Critical Wounds Icon.png

Cure Critical Wounds
Conjuration (Healing)
Level: Bard 4Stormsinger 4Cleric 4Dark Apostate 4Druid 5Favored Soul 4
Cost (Spell Points): 20
Components: Somatic, Verbal
Metamagic: Empower, Empower Healing, Enlarge, Intensify, Maximize, Quicken
Range: Standard
Target: Friend, Self, Undead Foe
Duration: Instantaneous
Cooldown (Seconds):  3.5
Save: Undead: Will save for half damage
School: Conjuration (Healing)
Spell Resistance: Yes

D&D Dice: Heals 4d6+8 hp plus 1 point per caster level (max 20).
  

Description: Positive energy is channeled to heal critical wounds of your target or damage undead for 12 to 32 hit points plus an additional 1 for every caster level up to caster level 20. Undead who make a successful Will save reduce the damage by half.


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