+2 Starter Rapier

From DDO Compendium

+2 Starter Rapier Icon.png

+2 Starter Rapier
Rapier
Martial Weapon Proficiency

Minimum Level: 4
Bound to Character on Acquire
Base DamageGreyQuestion.png: 6.33
Damage: 1d6+2
Damage Types: Pierce, Magic
Critical Roll: 18 - 20 / x2
Attack Mod: STR
Damage Mod: STR

Enchantments: 
  • +2 Enhancement Bonus: Weapons and Shields: +2 Enhancement Bonus Attack and Damage rolls. Armor and Shields: +2 enhancement bonus to Armor Class.
  • Shock: This weapon is sheathed in Electricity. The weapon deals an additional 1d6 Electricity damage each hit.
  • Starter: Starter equipment cannot be traded, sold, or crafted.

Material: This item is made out of: Steel
Hardness: 13 Durability: 75

A long, thin sword with a fine point. Unlike other swords, this weapon lacks an edged blade, and can only be used for thrusting attacks.
Base Value: 2 Platinum 2 lbs
+2 Starter Rapier.png
Where To Find: The Voyage (Veteran Status II), End Reward